-
Notifications
You must be signed in to change notification settings - Fork 14
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Advanced settings / description for AggressiveAFKDetection #62
Comments
Fair enough. It was kind of vague as the way it works has changed a lot over time and I wasn't sure how it would end up working. But it has now settled into a method so I can write accurate and detailed documentation for that now. "Aggressive AFK Detection is an attempt to stop people from using AFK farms or machines It does this by checking that players are moving in both look (using the mouse to look around) and transform (using wasd to move) If a player is only moving in one of these ways they will stop triggering the detections that are enabled in "EnabledDetections" This will force them into AFK unless they start moving in both look and transform This can be over-kill and should only be enabled if you know people are attempting to bypass AFKPlus by triggering detections while still being AFK" I'll be pushing these changes so that they will be included in the next update, but that won't be right away. So if you have any feedback on that wording or anymore questions about how it works, I would appreciate the feedback. |
Minor tweak to the implementation of Aggressive AFK Detection Improved documentation in config to reveal how it works (Issue #62) Updated Spigot and LapisCore APIs
Ah okay, thanks.
This is somewhat contradictory to the |
To be clear, no detections work when a player is considered to be "inactive" by aggressive AFK detection, regardless of which detections you have enabled in the config. It's included for servers with AFK farm/machine issues who are willing to deal with the false positives for the sake of kicking players trying to bypass AFK detection. |
Ah, I understand. Thanks for the clarification. :) |
An update has been pushed out so this is now live. Thanks for helping improve AFKPlus |
Most of the config settings are described in great detail. But the
AggressiveAFKDetection
setting does not explain exactly what the plugin does and does not allow anything to be configured in detail. A comparison withMovementMagnitude
is therefore difficult.Advanced explanations of behaviors or advanced settings can help here.
The text was updated successfully, but these errors were encountered: