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Add support for multiple layers? #21
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It's not possible yet. Do you have an opinion on which categories to split them into? I know dynmap-mobs splits Mobs and Vehicles into their own layers, for example. |
The two I feel that would benefit the most would be villages and shipwrecks since both tend to clog the map when zoomed out the farthest. If I had to choose between the two though, I'd definitely go with giving villages their own layer. Everything else (temples, strongholds, witch huts, etc...) are all distinct enough that they don't blend together too much. These are just my opinions however; I don't really have any definitive reason to believe that these would be the best for everyone else as well. |
It would be nice to be able to configure multiple structures layers that can be set up to display different groups of structures, maybe set up something like this in the config.yml:
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Between the proliferation of buried treasure, ocean ruin, shipwreck, and village markers, it might be useful to have the ability to create additional layers in which one can split those off. Basically have more layers than just a 'Structures'.
Or, if this is already possible and I'm just missing it, can you please tell me how to do so / add it to the documentation?
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