CAT3D: Create Anything in 3D with Multi-View Diffusion Models
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NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections
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Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering
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nuvo_stop()
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Nuvo: Neural UV Mapping for Unruly 3D Representations
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bog_stop()
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Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis
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SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration
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eclipse_stop()
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Eclipse: Disambiguating Illumination and Materials using Unintended Shadows
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recon_stop()
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ReconFusion: 3D Reconstruction with Diffusion Priors
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SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-Wild
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internerf_stop()
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InterNeRF: Scaling Radiance Fields via Parameter Interpolation
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State of the Art on Diffusion Models for Visual Computing
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camp_stop()
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CamP: Camera Preconditioning for Neural Radiance Fields
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zipnerf_stop()
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Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields
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db3d_stop()
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DreamBooth3D: Subject-Driven Text-to-3D Generation
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BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis
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MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes
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alignerf_stop()
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AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training
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dreamfusion_stop()
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DreamFusion: Text-to-3D using 2D Diffusion
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guandao_stop()
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Learning a Diffusion Prior for NeRFs
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mira_stop()
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MIRA: Mental Imagery for Robotic Affordances
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samurai_stop()
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SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image Collections
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pnf_stop()
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Polynomial Neural Fields for Subband Decomposition
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Fast and High-Quality Image Denoising via Malleable Convolutions
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NeRF-Supervision: Learning Dense Object Descriptors from Neural Radiance Fields
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Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields
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Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields
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NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images
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RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs
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blocknerf_stop()
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Block-NeRF: Scalable Large Scene Neural View Synthesis
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HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video
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Urban Radiance Fields
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Dense Depth Priors for Neural Radiance Fields from Sparse Input Views
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clipnerf_stop()
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Zero-Shot Text-Guided Object Generation with Dream Fields
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survey_stop()
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Advances in Neural Rendering
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npil_stop()
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Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition
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hypernerf_stop()
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HyperNeRF: A Higher-Dimensional Representation
for Topologically Varying Neural Radiance Fields
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nerfactor_stop()
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NeRFactor: Neural Factorization of Shape and Reflectance
Under an Unknown Illumination
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dualfont_stop()
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Scalable Font Reconstruction with Dual Latent Manifolds
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Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields
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nerfbake_stop()
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Baking Neural Radiance Fields for Real-Time View Synthesis
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Nerfies: Deformable Neural Radiance Fields
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c5_stop()
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Cross-Camera Convolutional Color Constancy
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Defocus Map Estimation and Deblurring from a Single Dual-Pixel Image
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nerd_stop()
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NeRD: Neural Reflectance Decomposition from Image Collections
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flare_stop()
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How to Train Neural Networks for Flare Removal
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iNeRF: Inverting Neural Radiance Fields for Pose Estimation
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ibrnet_stop()
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IBRNet: Learning Multi-View Image-Based Rendering
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NeRV: Neural Reflection and Visibility Fields for Relighting and View Synthesis
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Learned Initializations for Optimizing Coordinate-Based Neural Representations
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NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections
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Learned Dual-View Reflection Removal
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Neural Light Transport for Relighting and View Synthesis
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Light Stage Super-Resolution: Continuous High-Frequency Relighting
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ff_stop()
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Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains
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thresh_stop()
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A Generalization of Otsu's Method and Minimum Error Thresholding
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What Matters in Unsupervised Optical Flow
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NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
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Portrait Shadow Manipulation
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Learning to Autofocus
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Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illumination
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skyopt_stop()
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Sky Optimization: Semantically Aware Image Processing of Skies in Low-Light Photography
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Handheld Mobile Photography in Very Low Light
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font_stop()
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A Deep Factorization of Style and Structure in Fonts
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dpzlearn_stop()
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Learning Single Camera Depth Estimation using Dual-Pixels
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porlight_stop()
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Single Image Portrait Relighting
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loss_stop()
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A General and Adaptive Robust Loss Function
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mpi_stop()
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Pushing the Boundaries of View Extrapolation with Multiplane Images
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unprocessing_stop()
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Unprocessing Images for Learned Raw Denoising
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Learning to Synthesize Motion Blur
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darkflash_stop()
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Stereoscopic Dark Flash for Low-light Photography
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Depth from Motion for Smartphone AR
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Synthetic Depth-of-Field with a Single-Camera Mobile Phone
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Aperture Supervision for Monocular Depth Estimation
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Burst Denoising with Kernel Prediction Networks
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friendly_stop()
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A Hardware-Friendly Bilateral Solver for Real-Time Virtual Reality Video
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hdrnet_stop()
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Deep Bilateral Learning for Real-Time Image Enhancement
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Fast Fourier Color Constancy
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jump_stop()
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Jump: Virtual Reality Video
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Burst Photography for High Dynamic Range and Low-Light Imaging on Mobile Cameras
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bs_stop()
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The Fast Bilateral Solver
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Geometric Calibration for Mobile, Stereo, Autofocus Cameras
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dt_stop()
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Semantic Image Segmentation with Task-Specific Edge Detection Using CNNs and a Discriminatively Trained Domain Transform
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ccc_stop()
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Convolutional Color Constancy
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Scene Intrinsics and Depth from a Single Image
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Fast Bilateral-Space Stereo for Synthetic Defocus
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Multiscale Combinatorial Grouping for Image Segmentation and Object Proposal Generation
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Shape, Illumination, and Reflectance from Shading
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Multiscale Combinatorial Grouping
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flyspin_stop()
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Volumetric Semantic Segmentation using Pyramid Context Features
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3D Self-Portraits
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Intrinsic Scene Properties from a Single RGB-D Image
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Boundary Cues for 3D Object Shape Recovery
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Color Constancy, Intrinsic Images, and Shape Estimation
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cvpr12_stop()
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Shape, Albedo, and Illumination from a Single Image of an Unknown Object
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A Category-Level 3-D Object Dataset: Putting the Kinect to Work
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High-Frequency Shape and Albedo from Shading using Natural Image Statistics
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Discovering Efficiency in Coarse-To-Fine Texture Classification
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Parallelizing Reinforcement Learning
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Blind Date: Using Proper Motions to Determine the Ages of Historical Images
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Cleaning the USNO-B Catalog Through Automatic Detection of Optical Artifacts
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