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GL_KHR_vulkan_glsl: Does subpassInput type have a default precision?
GL_KHR_vulkan_glsl: Does subpassInput type have a default precision in GLSL ES?
Nov 19, 2021
For now on glslang would report error when not providing precision to subpassInput. But whether the subpassInput type have a default precision is not explicitly mentioned in GL_KHR_vulkan_glsl.
The text was updated successfully, but these errors were encountered: