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Justin van der Leij edited this page Mar 10, 2018
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Fluid is a feature-complete ECS library for Love2D.
It contains:
- Entities
- Components
- Systems
- Instances
- Pools
It was designed with performance in mind and allows for clean and well written code.
Fluid is not yet complete. There may be bugs or mistakes.
Please report any problems you find on the "Issues" tab.
Note: Because of how intertwined ECS is, each Wiki page focuses on it's specific topic, often oversimplifying other parts. I would personally advice reading trough this Wiki in the specified order twice, and then condone the examples for further guidance.