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sIBL_GUI_Templates - 2.1.4 - Stable

Changes

2.1.4 - Stable

  • Ensured ground plane shader matteForSecondaryRays attribute in Maya_VRay_Standard and Maya_VRay_Dome_Light templates is set.

2.1.3 - Stable

  • Added Jed Frechette Blender_Cycles_Standard template.
  • Ensured directional light position is correct in Maya_Arnold_Standard and Maya_Arnold_Dome_Light templates.
  • Fixed various issues in Softimage_Arnold_Standard, Softimage_Arnold_Dome_Light and Softimage_Arnold_Lightsmith templates to support latest SItoA build.

2.1.2 - Stable

  • Ensured Softimage_Arnold_Lightsmith template compatibility with SItoA 2.8.0 by removing deprecated legacy light filter code.

2.1.1 - Stable

  • Removed miCreateOtherOptionsNodesForURG mel procedure call in Maya_MR_Standard and Maya_MR_Lightsmith templates.

2.1.0 - Stable

  • Fixed color profiles issues in Softimage_Arnold_Dome_Light and Softimage_Arnold_Standard Templates.
  • Implemented precise per channel color control over the IBL setup in Softimage Templates.

2.0.9 - Stable

  • Fixed exception in Softimage_VRay_Standard Template.

2.0.8 - Stable

  • Implemented Softimage_VRay_Standard Template.

2.0.7 - Stable

  • Ensured Softimage_Arnold_Dome_Light and Softimage_Arnold_Standard Templates are compatible with SItoA 2.6.0 and the utility shader categorie change.

2.0.6 - Stable

  • Fixed Softimage_MR_Standard template issue related to mia_physicalsun shader intensity being affected by Ibl_Feedback rotation.

2.0.5 - Stable

  • Dropped support for XSI_Arnold_Dome_Light, XSI_Arnold_Standard and XSI_MR_Standard Templates.
  • Dropped support for 3dsmax versions prior to 3dsmax 2010.
  • Dropped support for Maya versions prior to Maya 2011.
  • Disable mentalrayGlobals.passAlphaThrough attribute in Maya_MR_Standard and Maya_MR_Lightsmith Templates.

2.0.4 - Beta

  • Refactored Maya_Arnold_Standard Template.
  • Added Maya_Arnold_Dome_Light Template.

2.0.3 - Beta

  • Added support for shadow catching ground in Arnold XSI / Softimage Templates.

2.0.2 - Alpha

  • Fixed incorrect lights colors handling in Templates.

2.0.1 - Alpha

  • Update Lightsmith Templates to support latest Lightsmith Ibl Sets.

2.0.0 - Alpha

  • Ported Maya_MR_Standard Template code to Python.
  • Ported Maya_VRay_Standard Template code to Python.
  • Ported Maya_VRay_Dome_Light Template code to Python.
  • Ported Maya_RfM_Standard Template code to Python.
  • Ported Maya_MR_Lightsmith Template code to Python.
  • Ported Maya_VRay_Lightsmith Template code to Python.
  • Refactored 3dsMax and Softimage / XSI Templates.
  • Most Templates now have a prefix attribute exposed allowing customization of the scene setup.
  • Updated documentations / help files.

1.0.5 - Stable

  • Fixed broken transparency support in Softimage Lightsmith Templates.
  • Hide scene default light in Softimage_MR_Lightsmith and Softimage_Arnold_Lightsmith Templates.
  • Implemented Ibl Sets compatibility guard.
  • Arnold Renderer Templates are now public.
  • Added additional geometries hierarchical control.

1.0.4 - Stable

  • Introduced new Lightsmith Templates: Maya_MR_Lightsmith, Maya_VRay_Lightsmith, Softimage_MR_Lightsmith.
  • Reordered Templates attributes.
  • Dropped support of Illuminate Labs Turtle Renderer.

1.0.3 - Stable

  • Implemented lights types support in each Template, it's now possible to choose between different light types : Area, Directional, Point, Spot, etc ...

1.0.2 - Stable

  • Added new sIBL_GUI_Templates_gatherFiles.sh and sIBL_GUI_Templates_recursiveRemove.py utilities.

1.0.1 - Stable

  • Updated release utilities.

1.0.0 - Stable

  • Initial release of sIBL_GUI_Templates.

About

sIBL_GUI_Templates by Thomas Mansencal – 2008 - 2014
sIBL_GUI by Thomas Mansencal – 2008 - 2014
Copyright © 2008 - 2014 – Thomas Mansencal – [email protected]
This software is released under terms of GNU GPL V3 license: http://www.gnu.org/licenses/