Releases: KAMKEEL/CustomNPC-Plus
CustomNPC-Plus-1.22 [DEV]
Hi Everyone,
This is a dev release of CustomNPC+. I will be working on more soon to the best I can. I've been very busy with a few things! Thanks for trying the expansion!
CustomNPC-Plus-1.23 [DEV]
Fixed Custom Daggers, Bows, and Shields not rendering correctly in the offhand.
CustomNPC-Plus-1.21
Added Flying Code!
There is 'flying code' within the Mod for anyone who wishes to attempt to tinker with it. Flying is not yet finalized, nor is it close to being finalized. Downporting Flying Functionality from 1.8 to 1.7.10 is proven to be challenging due to the lack of functionality built into 1.7.10.
Patches Hidden Parts not saving,
CustomNPC-Plus-1.2
Added Features:
Markov Name Generator [From 1.12]
Hide Body Parts
Fixes:
Corrected Staff Crash Issue
Corrected Particles not showing for ranged attacks
Experimental Code:
Flying NPC Code
NodeProcessor
Back Port Temporary Minecraft Code
CustomNPC-Plus-1.1
Created a Scale and Puppet Orientation Reset
Url64 Button Completed
Allows the User to Url load an Image of any given size for all custom entities.
Fixes:
Corrected No Texture Error Spam
Removed Print Statement
Removed LegacyCode
CustomNPC-Plus-1.01
- FIxed NPCs not holding items correct
- Added Scripting for setting ModelTypes
setModelType
getModelType - Fixed seExplosionResistance to setExplosionResistance
CustomNPC-Plus-1.0
This is the first stable release of CustomNPC-Plus. Please backup before using!