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Releases: KAMKEEL/CustomNPC-Plus

CustomNPC-Plus-1.22 [DEV]

25 Sep 00:24
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Pre-release

Hi Everyone,

This is a dev release of CustomNPC+. I will be working on more soon to the best I can. I've been very busy with a few things! Thanks for trying the expansion!

CustomNPC-Plus-1.23 [DEV]

14 Oct 04:15
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Pre-release

Fixed Custom Daggers, Bows, and Shields not rendering correctly in the offhand.

CustomNPC-Plus-1.21

10 Jul 04:54
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Added Flying Code!
There is 'flying code' within the Mod for anyone who wishes to attempt to tinker with it. Flying is not yet finalized, nor is it close to being finalized. Downporting Flying Functionality from 1.8 to 1.7.10 is proven to be challenging due to the lack of functionality built into 1.7.10.

Patches Hidden Parts not saving,

CustomNPC-Plus-1.2

13 Jun 23:32
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Added Features:

Markov Name Generator [From 1.12]
Hide Body Parts

Fixes:

Corrected Staff Crash Issue
Corrected Particles not showing for ranged attacks

Experimental Code:

Flying NPC Code
NodeProcessor
Back Port Temporary Minecraft Code

CustomNPC-Plus-1.1

10 May 20:21
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Created a Scale and Puppet Orientation Reset
Url64 Button Completed

Allows the User to Url load an Image of any given size for all custom entities.

Fixes:

Corrected No Texture Error Spam
Removed Print Statement
Removed LegacyCode

CustomNPC-Plus-1.01

09 May 05:52
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  • FIxed NPCs not holding items correct
  • Added Scripting for setting ModelTypes

    setModelType
    getModelType

  • Fixed seExplosionResistance to setExplosionResistance

CustomNPC-Plus-1.0

08 May 06:08
2f9b7b8
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This is the first stable release of CustomNPC-Plus. Please backup before using!