2.1.2
- Quick fix for patch 1.2.3.1
2.1.1
- Fixed for the DLC patch release - implemented Railgunner and Void thing.
- Removed R2API requirement (and console commands)
- [known issue] Disabling FOV change while sprinting not implemented. Anyone knows where it's done, do tell.
- 2.1.1 - Added the dependency for HookGenPatcher.
2.1.0
[2020-03-03]
- Fixed for the DLC patch release - implemented Railgunner and the Void thing.
- Removed R2API requirement (and console commands)
- [known issue] Disabling FOV change while sprinting not implemented. Anyone knows where it's done, do tell.
2.0.2
[2021-04-26]
- Fixed Toggle Sprint mode skill cancelling.
2.0.1
[2021-04-26]
- Complete rewrite of the mod from scratch. Now with possible support for custom survivors, skills and a kind-of-an-API.
- Custom survivor/skill patch released as its own addon for compatibility reasons.
- [known issue] Artificer flamethrower "hold-to-cast" mode isn't implemented.
- [known issue] Disabling the mod only on certain survivors isn't possible.
1.3.3
[2021-04-20]
- Fixed captains alt airstrike.
1.3.2
[2021-04-06]
- Forgot to add command helper back.
1.3.1
[2021-04-06]
- Back to R2API. Otherwise identical to 1.2.1
1.2.1
[2021-04-03]
- MUL-T dualwield should now work properly.
1.2.0
[2021-03-30]
- Updated for Anniversary, switched from R2API to EnigmaticThunder.
- [KNOWN ISSUE] Bandits revolver has a winddown animation which blocks autosprinting. Shooting or tapping sprint will cancel this.
1.1.3
[2020-10-08]
- Added
ToggleAutoSprint
option, with it enabled pressing Sprint will toggle between walking and auto-sprinting.
1.1.2
[2020-09-03]
- Fixed another MUL-T weapon swap bug.
- Updated the config handling a little.
- Updated the readme and moved old changelog to CHANGELOG.md.
1.1.1
[2020-08-23]
- Fixed an issue causing MUL-T sprinting to break if you swapped from the nailgun to another weapon while firing.
1.1.0
[2020-08-22]
- Slightly better custom survivor support, the config file can be used to disable AutoSprinting for survivors that break.
1.0.8
[2020-08-18]
- Fixed some 1.0 issues.
- Added Captain.
- Removed the very poor partial support for unspecified/custom survivors as it just breaks things.
1.0.7
[unreleased]
- Following skills should now correctly cancel or cast when you tap sprint: Engineer Harpoon Launcher, Artificer Ice Wall, MUL-T Blast Canister, REX Drill/Seed Barrage
- Added a config for a 360 sprinting cheat on request. Enable from the config or using the console command
rt_sprintcheat
.
1.0.6
[2020-04-04]
- Hopefully fixed sprinting sometimes not being activated again correctly.
1.0.5
[2020-04-03]
- Artifacts update release - Added Engineers Harpoon skill.
- Fixed Console Commands.
1.0.4
[2020-01-26]
- Tiny tweak to the IL codes to remove an incompatibility with Rein's Rogue Wisp survivor.
1.0.3
[2020-01-09]
- Removed a debug F2 disable, whoops.
- Edited readme to (maybe) work with the Thunderstore Markdown parser.
1.0.2
[2020-01-09]
- Added FOV configuration and disabling speedlines.
- Arti, Engi, Commando and Loader use the animation duration instead of a static delay between shots.
- Automatic animation cancellation for the above.
- Added MUL-T Scrap Launcher logic.
- Fixed the readme and manifest version.
- Other small tweaks.
1.0.1
[2020-01-02]
- Initial release.
0.2.0
- Cleaned/rewrote the code.
- Added and fixed support for all survivors.
- Removed the useless sprinting crosshair.
- Added special workarounds to allow most survivors to sprint during more skills.
- Added config items for disabling crosshair and enabling walking.
0.1.0
- Initial Version (Based on RT AutoSprint 1.0.5), fixed, and added Artificer flamethrower config.