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CHANGELOG.md

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Changelog

2.1.2

  • Quick fix for patch 1.2.3.1

2.1.1

  • Fixed for the DLC patch release - implemented Railgunner and Void thing.
  • Removed R2API requirement (and console commands)
  • [known issue] Disabling FOV change while sprinting not implemented. Anyone knows where it's done, do tell.
  • 2.1.1 - Added the dependency for HookGenPatcher.

2.1.0 [2020-03-03]

  • Fixed for the DLC patch release - implemented Railgunner and the Void thing.
  • Removed R2API requirement (and console commands)
  • [known issue] Disabling FOV change while sprinting not implemented. Anyone knows where it's done, do tell.

2.0.2 [2021-04-26]

  • Fixed Toggle Sprint mode skill cancelling.

2.0.1 [2021-04-26]

  • Complete rewrite of the mod from scratch. Now with possible support for custom survivors, skills and a kind-of-an-API.
  • Custom survivor/skill patch released as its own addon for compatibility reasons.
  • [known issue] Artificer flamethrower "hold-to-cast" mode isn't implemented.
  • [known issue] Disabling the mod only on certain survivors isn't possible.

1.3.3 [2021-04-20]

  • Fixed captains alt airstrike.

1.3.2 [2021-04-06]

  • Forgot to add command helper back.

1.3.1 [2021-04-06]

  • Back to R2API. Otherwise identical to 1.2.1

1.2.1 [2021-04-03]

  • MUL-T dualwield should now work properly.

1.2.0 [2021-03-30]

  • Updated for Anniversary, switched from R2API to EnigmaticThunder.
  • [KNOWN ISSUE] Bandits revolver has a winddown animation which blocks autosprinting. Shooting or tapping sprint will cancel this.

1.1.3 [2020-10-08]

  • Added ToggleAutoSprint option, with it enabled pressing Sprint will toggle between walking and auto-sprinting.

1.1.2 [2020-09-03]

  • Fixed another MUL-T weapon swap bug.
  • Updated the config handling a little.
  • Updated the readme and moved old changelog to CHANGELOG.md.

1.1.1 [2020-08-23]

  • Fixed an issue causing MUL-T sprinting to break if you swapped from the nailgun to another weapon while firing.

1.1.0 [2020-08-22]

  • Slightly better custom survivor support, the config file can be used to disable AutoSprinting for survivors that break.

1.0.8 [2020-08-18]

  • Fixed some 1.0 issues.
  • Added Captain.
  • Removed the very poor partial support for unspecified/custom survivors as it just breaks things.

1.0.7 [unreleased]

  • Following skills should now correctly cancel or cast when you tap sprint: Engineer Harpoon Launcher, Artificer Ice Wall, MUL-T Blast Canister, REX Drill/Seed Barrage
  • Added a config for a 360 sprinting cheat on request. Enable from the config or using the console command rt_sprintcheat.

1.0.6 [2020-04-04]

  • Hopefully fixed sprinting sometimes not being activated again correctly.

1.0.5 [2020-04-03]

  • Artifacts update release - Added Engineers Harpoon skill.
  • Fixed Console Commands.

1.0.4 [2020-01-26]

  • Tiny tweak to the IL codes to remove an incompatibility with Rein's Rogue Wisp survivor.

1.0.3 [2020-01-09]

  • Removed a debug F2 disable, whoops.
  • Edited readme to (maybe) work with the Thunderstore Markdown parser.

1.0.2 [2020-01-09]

  • Added FOV configuration and disabling speedlines.
  • Arti, Engi, Commando and Loader use the animation duration instead of a static delay between shots.
  • Automatic animation cancellation for the above.
  • Added MUL-T Scrap Launcher logic.
  • Fixed the readme and manifest version.
  • Other small tweaks.

1.0.1 [2020-01-02]

  • Initial release.

0.2.0

  • Cleaned/rewrote the code.
  • Added and fixed support for all survivors.
  • Removed the useless sprinting crosshair.
  • Added special workarounds to allow most survivors to sprint during more skills.
  • Added config items for disabling crosshair and enabling walking.

0.1.0

  • Initial Version (Based on RT AutoSprint 1.0.5), fixed, and added Artificer flamethrower config.