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utf8.hpp
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//
// utf8.hpp
//
// Copyright © 2016 Joachim Schurig. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
// ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
#ifndef utf8_hpp_EUIHDSIUSDZGALKHSBDLFUZDHSBKJDSLIVZSDJHBSKDVSDKVS
#define utf8_hpp_EUIHDSIUSDZGALKHSBDLFUZDHSBKJDSLIVZSDJHBSKDVSDKVS
#include <cstdint>
#include <string>
namespace CDDB {
namespace Unicode {
template<typename Ch>
uint32_t codepoint_cast(Ch sch)
{
// All this code gets completely eliminated during
// compilation. All it does is to make sure we can
// expand any char type to a uint32_t without signed
// bit expansion, treating all char types as unsigned.
if (sizeof(Ch) == 1) {
return static_cast<uint8_t>(sch);
}
else if (sizeof(Ch) == 2) {
return static_cast<uint16_t>(sch);
}
else {
return static_cast<uint32_t>(sch);
}
}
template<typename Ch, typename N>
void to_utf8(Ch sch, std::basic_string<N>& narrow)
{
uint32_t ch = codepoint_cast(sch);
if (ch < 0x0080) {
narrow += N(ch);
}
else if (ch < 0x0800) {
narrow += N(0xc0 | ((ch >> 6) & 0x1f));
narrow += N(0x80 | (ch & 0x3f));
}
else if (ch < 0x010000) {
narrow += N(0xe0 | ((ch >> 12) & 0x0f));
narrow += N(0x80 | ((ch >> 6) & 0x3f));
narrow += N(0x80 | (ch & 0x3f));
}
else if (ch < 0x0110000) {
narrow += N(0xf0 | ((ch >> 18) & 0x07));
narrow += N(0x80 | ((ch >> 12) & 0x3f));
narrow += N(0x80 | ((ch >> 6) & 0x3f));
narrow += N(0x80 | (ch & 0x3f));
}
else {
narrow += '?';
}
}
template<typename W, typename N>
void to_utf8(const std::basic_string<W>& wide, std::basic_string<N>& narrow)
{
for (auto ch : wide) to_utf8(ch, narrow);
}
template<typename N>
bool valid_utf8(const std::basic_string<N>& narrow)
{
uint16_t remaining { 0 };
uint32_t codepoint { 0 };
uint32_t lower_limit { 0 };
for (const auto sch : narrow) {
uint32_t ch = codepoint_cast(sch);
if (sizeof(N) > 1 && ch > 0x0ff) {
return false;
}
switch (remaining) {
default:
case 0: {
codepoint = 0;
if (ch < 128) {
break;
}
else if ((ch & 0x0e0) == 0x0c0) {
remaining = 1;
lower_limit = 0x080;
codepoint = ch & 0x01f;
}
else if ((ch & 0x0f0) == 0x0e0) {
remaining = 2;
lower_limit = 0x0800;
codepoint = ch & 0x0f;
}
else if ((ch & 0x0f8) == 0x0f0) {
remaining = 3;
lower_limit = 0x010000;
codepoint = ch & 0x07;
}
else {
return false;
}
break;
}
case 5:
case 4:
case 3:
case 2:
case 1: {
if ((ch & 0x0c0) != 0x080) {
return false;
}
codepoint <<= 6;
codepoint |= (ch & 0x03f);
--remaining;
if (!remaining) {
if (codepoint < lower_limit) {
return false;
}
}
break;
}
}
}
return true;
}
template<typename N, typename W>
bool from_utf8(const std::basic_string<N>& narrow, std::basic_string<W>& wide)
{
uint16_t remaining { 0 };
uint32_t codepoint { 0 };
uint32_t lower_limit { 0 };
for (const auto sch : narrow) {
uint32_t ch = codepoint_cast(sch);
if (sizeof(N) > 1 && ch > 0x0ff) {
return false;
}
switch (remaining) {
default:
case 0: {
codepoint = 0;
if (ch < 128) {
wide += static_cast<W>(ch);
break;
}
else if ((ch & 0x0e0) == 0x0c0) {
remaining = 1;
lower_limit = 0x080;
codepoint = ch & 0x01f;
}
else if ((ch & 0x0f0) == 0x0e0) {
remaining = 2;
lower_limit = 0x0800;
codepoint = ch & 0x0f;
}
else if ((ch & 0x0f8) == 0x0f0) {
remaining = 3;
lower_limit = 0x010000;
codepoint = ch & 0x07;
}
else {
return false;
}
break;
}
case 5:
case 4:
case 3:
case 2:
case 1: {
if ((ch & 0x0c0) != 0x080) {
return false;
}
codepoint <<= 6;
codepoint |= (ch & 0x03f);
--remaining;
if (!remaining) {
if (codepoint < lower_limit) {
return false;
}
// take care - this code is written for platforms with 32 bit wide chars -
// if you compile this code on Windows, or want to explicitly support 16
// bit wide chars on other platforms, you need to supply surrogate pair
// replacements for characters > 0x0ffffffff at exactly this point before
// adding a new codepoint to 'wide'
wide += W(codepoint);
}
break;
}
}
}
return true;
}
} // namespace Unicode
} // namespace CDDB
#endif /* utf8_hpp */