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I've noticed that my players abuse the plugin by turning on higher difficulties at their mob farms, and then off again while going about other activates, I'd like to see a configurable cooldown in-between uses, that would be awesome!
For now I'm going to try to hack something together with Skript and MyCmd, but it would be awesome to see it officially supported!
The text was updated successfully, but these errors were encountered:
I've noticed that my players abuse the plugin by turning on higher difficulties at their mob farms, and then off again while going about other activates, I'd like to see a configurable cooldown in-between uses, that would be awesome!
For now I'm going to try to hack something together with Skript and MyCmd, but it would be awesome to see it officially supported!
The text was updated successfully, but these errors were encountered: