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Fix these current opened issues:
Test AIST S2 Map pool #42
Fix Wraiths #40
Dynamic Gas workers allocation system #35
Improve detection of Cannon Rushes and add proper countermeasures #34
More defenses at key locations #16
Improve Kiting method to handle map borders #23 ?
Other improvements/fixes:
Fix tanks looping (siege -> unsiege, repeat) when enemy targets are in range but not visible 🤔
Vessels still run fly float into scourges 😞
Vultures suicide when retreating 😥
Implement high ground siege tanks (insert star wars prequels meme)
Ebay bm and proxy fac learning?? (kinda similar to SH gas steal or locutus pylon bm)
Medic only squads should move to closer non-medic squad instead of chilling around the nearest Command Center 🍹
Implement own fixed getDistance method
getDistance
Add new memes 👍
The text was updated successfully, but these errors were encountered:
Closed, creating new issues from unfinished things
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Jabbo16
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Fix these current opened issues:
Test AIST S2 Map pool #42
Fix Wraiths #40
Dynamic Gas workers allocation system #35
Improve detection of Cannon Rushes and add proper countermeasures #34
More defenses at key locations #16
Improve Kiting method to handle map borders #23 ?
Other improvements/fixes:
Fix tanks looping (siege -> unsiege, repeat) when enemy targets are in range but not visible 🤔
Vessels still
runflyfloat into scourges 😞Vultures suicide when retreating 😥
Implement high ground siege tanks (insert star wars prequels meme)
Ebay bm and proxy fac learning?? (kinda similar to SH gas steal or locutus pylon bm)
Medic only squads should move to closer non-medic squad instead of chilling around the nearest Command Center 🍹
Implement own fixed
getDistance
methodAdd new memes 👍
The text was updated successfully, but these errors were encountered: