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Dropships are already implemented but only for island expansions (not used right now because of BWAPI bug).
Should be just adding new logic to DropShipAgent to pick units, follow a proper path to the enemy base and to drop them to cause the max amount of damage to the economy (killing workers, etc.).
The text was updated successfully, but these errors were encountered:
Dropships are already implemented but only for island expansions (not used right now because of BWAPI bug).
Should be just adding new logic to
DropShipAgent
to pick units, follow a proper path to the enemy base and to drop them to cause the max amount of damage to the economy (killing workers, etc.).The text was updated successfully, but these errors were encountered: