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Performance not where it should be in 1440p? #1856

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KevinCCucumber opened this issue Jan 28, 2023 · 3 comments
Closed

Performance not where it should be in 1440p? #1856

KevinCCucumber opened this issue Jan 28, 2023 · 3 comments
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performance This is an issue with overall performance, but may or may not be caused by an issue in Iris.

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@KevinCCucumber
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KevinCCucumber commented Jan 28, 2023

What happened?

I have a 4070 TI, 5800x, 32 gb ram and I play on a Fabric server. When I am alone ~100 fps is the best when playing in 1440p. When the server is freshly started that is.

I have attached debug screenshots with and without as well as my settings and it makes no difference if I am in a village or If I am in the wild.

When activating shaders, the performance drops even more.
CPU and Graphics card are not sweating either.

Performance does not really change in singleplayer mode, so I think its not the server causing issues.

Screenshots

2023-01-28_22 28 47
2023-01-28_22 33 25
2023-01-28_ 2023-01-28_22 58 12 22 33 28
2023-01-28_22 33 29
2023-01-28_22 33 31
2023-01-28_22 28 28

Log output

latest.log

Minecraft Version

1.19.2

Iris Version

1.5.0

Operating System

Windows 10

What is your GPU?

Nvidia Geforce RTX 4070 TI

Additional context

No response

@KevinCCucumber KevinCCucumber added the bug Something is implemented incorrectly label Jan 28, 2023
@coderbot16 coderbot16 added performance This is an issue with overall performance, but may or may not be caused by an issue in Iris. and removed bug Something is implemented incorrectly labels Jan 28, 2023
@coderbot16
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Can you test performance with only Iris and Sodium? We can't really guess what's wrong when 170 mods are loaded.

@KevinCCucumber
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KevinCCucumber commented Jan 29, 2023

Sure. I created a testworld and tried to look for an empty area. I will upload the samples.
Note that I had another shader loaded than in the first images!
This is an empty world without mods.
2023-01-29_01 12 30
2023-01-29_01 12 36
2023-01-29_01 13 05
latest.log

And this is with mods:
2023-01-29_01 21 22
2023-01-29_01 20 53
2023-01-29_01 21 14
latest.log

@coderbot16
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coderbot16 commented Jan 29, 2023

So as expected your performance is significantly improved with a fresh world and a non-voxelizing shaderpack. The poor performance is likely a combination of the voxelized shaderpack (Rethinking Voxels), the lack of Flywheel integration in Iris (#1414), and entity rendering just being plain slow which would realistically need to be addressed in Sodium most likely.

@IMS212 IMS212 closed this as not planned Won't fix, can't repro, duplicate, stale Oct 25, 2024
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Labels
performance This is an issue with overall performance, but may or may not be caused by an issue in Iris.
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