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rng.JS

Simple Electron JS RNG Game

run with npm start

Features

Classes

  • Phantom (High Luck)
  • Warrior (High Strength)
  • Assassin (High Dexterity)
  • Mage (Balanced Luck & Dexterity)

Stats

  • Leveling grants 2 stat points
  • Strength: More HP, more Damage
  • Luck: More Evasion, More Loot
  • Dexterity: Higher chance to start first

Levels

  • Experience rewards randomly from enemies
  • Up to level 20

Enemies

  • Randomly Generated
  • Around your level
  • Elite enemies start to appear after level 10 with enhanced stat distribution
  • Elites guarantee Epic Buff & Epic Weapon reward
  • Random Loot generated
  • Enemies drop their weapons at a chance, higher if they are of higher levels

Shop

  • Sells Inventory Slots
  • Sells Weapon Enhancement
  • Sells Weapon Modifier Rerolls
  • Sells Buffs & Weapons Lootbox up till Rare

Inventory

  • Holds up to 200 Items
  • Upgrade inventory slots in the shop
  • Sell your items by right clicking to select

Saves & Character Creation

  • Unlimited character creation
  • Choose from 4 classes
  • Reroll as many times as you want

Arena

  • Attack by clicking on the enemy tag
  • Able to Flee from the arena
  • Use Buffs & Debuffs against enemies
  • Randomly Selected up to 5 enemies
  • Regain 5 mana per turn taken by anyone

Weapons

  • Shocking: 80% on hit damage, Chance to stun attacked enemy for 1 turn
  • Igniting: 20% on hit damage, but deals an additional 200% damage at the start of enemy turn
  • Balanced: Base weapon damage
  • Focused: 100% of the damage Cannot be evaded, additional 10% on hit damage
  • Venomous: 60% on hit damage, Applies a long lasting, stackable 25% poison damage over time on the target
  • Double: Deals two rolled damage instances to the target

Buffs & Debuffs

  • Healing: Heals target for an amount
  • Freezing: Stuns target for a few turns
  • Weakening: Stackable debuff on target, takes additional damage on hit
  • Ignition: Extreme damage on the target's next turn
  • Acid: High instant damage that cannot be evaded
  • Uses 10 mana per cast

About

RNG game built on ElectronJS

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