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A Visual Studio C++17 project of Pong using the Vulkan graphics API

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Vulkan-Pong

A Visual Studio C++17 project using the Vulkan graphics API, with the intent of replicating the classic arcade game Pong.

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Requirements

To work with and run this project, you will need a Windows machine with Visual Studio 2022 installed as well as the following:

  • The LunarG Vulkan SDK
  • GLFW
  • GLM

You can install those three requirements using the following link as a guide. Follow their steps without creating any additional code: https://vulkan-tutorial.com/Development_environment#page_Windows

Make sure that you do change project settings so that they link back to your local installations of the Vulkan SDK and additional libraries.

Running the project

Once all dependencies are installed, you will be able to compile, run and debug debug and release builds using Visual Studio. Since this project holds an Unlicense license, you may modify this code to your hearts content.

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A Visual Studio C++17 project of Pong using the Vulkan graphics API

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