A Visual Studio C++17 project using the Vulkan graphics API, with the intent of replicating the classic arcade game Pong.
To work with and run this project, you will need a Windows machine with Visual Studio 2022 installed as well as the following:
- The LunarG Vulkan SDK
- GLFW
- GLM
You can install those three requirements using the following link as a guide. Follow their steps without creating any additional code: https://vulkan-tutorial.com/Development_environment#page_Windows
Make sure that you do change project settings so that they link back to your local installations of the Vulkan SDK and additional libraries.
Once all dependencies are installed, you will be able to compile, run and debug debug
and release
builds using Visual Studio. Since this project holds an Unlicense license, you may modify this code to your hearts content.