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If mobs that warp (like slaves) spawn on these cells, then console gets spammed #3334

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bWolfie opened this issue Jan 11, 2025 · 0 comments

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@bWolfie
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bWolfie commented Jan 11, 2025

Describe the bug
If mobs that warp around are on these 1-cell locations, it will spam your console.

[Warning]: unit_warp: Specified non-walkable target cell: 508 (jupe_ele) at [88,100]
[Warning]: unit_warp failed. Unit Id:110073977/Type:2, target position map 508 (jupe_ele) at [88,100]
[Warning]: unit_warp: Specified non-walkable target cell: 794 (ma_zif02) at [15,15]
[Warning]: unit_warp failed. Unit Id:110073816/Type:2, target position map 794 (ma_zif02) at [15,15]

To Reproduce
Steps to reproduce the behavior:

  1. Type @warp ma_zif02 15 15 or @warp jupe_ele 88 100
  2. Use Bloody Branch at these locations
  3. See console if above warnings appear

Expected behavior
Mob shouldn't attempt to warp if stuck on these 1-cell-locations.

System specs (please complete the following information):

  • OS: [CentOS7]
  • Hercules Version [e.g. v2024.08]
  • Mode: [pre-renewal]
  • Packet version: [e.g. 20160113]
  • Client type: [main]

Plugins used or source modifications

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