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copy_reference_shaders.py
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copy_reference_shaders.py
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#!/usr/bin/env python3
# Copyright (c) 2019-2022 Hans-Kristian Arntzen for Valve Corporation
#
# SPDX-License-Identifier: MIT
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
# CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
import sys
import os
import argparse
import shutil
import hashlib
def hashstr(path):
with open(path, 'rb') as f:
bytes = f.read()
if len(bytes) < 4:
print('Skipping file', path, 'due to size < 4.')
return None
if bytes[0:4] != b'DXBC':
print('Skipping broken file', path)
return None
result = hashlib.sha1(bytes).hexdigest()
return result
def add_tags(path, noglsl):
if not noglsl:
return path
else:
return path[:-4] + 'noglsl.dxil'
def copy_reference_shader(output_dir, input_path, raw, noglsl):
modified_input_path = add_tags(input_path, noglsl)
if raw:
shutil.copy(input_path, os.path.join(output_dir, os.path.basename(modified_input_path)))
else:
name = hashstr(input_path)
if name is not None:
shutil.copy(input_path, os.path.join(output_dir, name + ('.noglsl' if noglsl else '') + '.dxil'))
def main():
parser = argparse.ArgumentParser(description = 'Script for copying VKD3D shader dumps to regression suite.')
parser.add_argument('--dxil', required = True, help = 'Folder containing a bunch of .dxil shaders.')
parser.add_argument('--output', required = True, help = 'Output directory.')
parser.add_argument('--raw', help = 'Skip hashing. Files must be in format $hash.dxil', action = 'store_true')
parser.add_argument('--noglsl', help = 'Add .noglsl. tag.', action = 'store_true')
args = parser.parse_args()
for root, dirs, files in os.walk(args.dxil):
for file in files:
if os.path.splitext(file)[1] == '.dxil':
print('Copying DXIL reference file:', file)
copy_reference_shader(args.output, os.path.join(args.dxil, file), args.raw, args.noglsl)
if __name__ == '__main__':
main()