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'NoneType' object has no 'submodule_name' attribute
The log:
Traceback (most recent call last):
File "soulstruct_main_.py", line 241, in
File "soulstruct_main_.py", line 235, in soulstruct_main
File "soulstruct\base\project\window.py", line 108, in init
File "soulstruct\base\project\core.py", line 113, in init
File "soulstruct\darksouls1ptde\project\core.py", line 36, in initialize_project
File "soulstruct\base\project\core.py", line 189, in initialize_project
File "soulstruct\base\project\core.py", line 260, in import_talk
File "soulstruct\base\project\core.py", line 401, in import_data_from_game
File "soulstruct\base\project\core.py", line 52, in project_method
File "soulstruct\base\project\core.py", line 70, in data_type_action
File "soulstruct\base\project\core.py", line 397, in import_data
File "soulstruct\base\ezstate\talk_directory.py", line 63, in write_esp
File "soulstruct\base\ezstate\talk_esd_bnd.py", line 98, in write_esp
File "soulstruct\base\ezstate\esd\core.py", line 251, in write_esp
File "soulstruct\base\ezstate\esd\core.py", line 214, in to_esp
AttributeError: 'NoneType' object has no attribute 'submodule_name'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "soulstruct_main_.py", line 245, in
RuntimeError: input(): lost sys.stdin
The text was updated successfully, but these errors were encountered:
Jephtah314
changed the title
Crash when i create a new project for PTDE
Crash when i create a new project for PTDE [v1.4.0]
Jan 15, 2023
Jephtah314
changed the title
Crash when i create a new project for PTDE [v1.4.0]
Crash when creating a new project for PTDE [v1.4.0]
Jan 15, 2023
Jephtah314
changed the title
Crash when creating a new project for PTDE [v1.4.0]
Error when creating a new project for PTDE [v1.4.0]
Jan 15, 2023
When it crashes:
'NoneType' object has no 'submodule_name' attribute
The log:
Traceback (most recent call last):
File "soulstruct_main_.py", line 241, in
File "soulstruct_main_.py", line 235, in soulstruct_main
File "soulstruct\base\project\window.py", line 108, in init
File "soulstruct\base\project\core.py", line 113, in init
File "soulstruct\darksouls1ptde\project\core.py", line 36, in initialize_project
File "soulstruct\base\project\core.py", line 189, in initialize_project
File "soulstruct\base\project\core.py", line 260, in import_talk
File "soulstruct\base\project\core.py", line 401, in import_data_from_game
File "soulstruct\base\project\core.py", line 52, in project_method
File "soulstruct\base\project\core.py", line 70, in data_type_action
File "soulstruct\base\project\core.py", line 397, in import_data
File "soulstruct\base\ezstate\talk_directory.py", line 63, in write_esp
File "soulstruct\base\ezstate\talk_esd_bnd.py", line 98, in write_esp
File "soulstruct\base\ezstate\esd\core.py", line 251, in write_esp
File "soulstruct\base\ezstate\esd\core.py", line 214, in to_esp
AttributeError: 'NoneType' object has no attribute 'submodule_name'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "soulstruct_main_.py", line 245, in
RuntimeError: input(): lost sys.stdin
The text was updated successfully, but these errors were encountered: