Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix solar being able to power with tile entities blocking above #1201

Closed
wants to merge 2 commits into from
Closed

Fix solar being able to power with tile entities blocking above #1201

wants to merge 2 commits into from

Conversation

Synthitic
Copy link
Contributor

What

Title

Implementation Details

Please do suggest better implementation. 4AM coding be hitting different.

Outcome

Fixes #845. Zero lag. 5 seconds required for them to update though.

+Fixes solars gaining power through tile entities
code looks like some ass but works
Copy link
Contributor

@brachy84 brachy84 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This needs to be rewritten in a better way...

@Quarri6343 Quarri6343 added the type: bug Something isn't working label Sep 17, 2022
@Syrcan
Copy link
Contributor

Syrcan commented Oct 31, 2022

As discussed in some places, the underlying problem is much bigger and has to do with the structure of MetaTileEntity and MetaTileEntityHolder.
Our solar panels are not an essential part of the gameplay to warrant such an imperfect fix.

@Syrcan Syrcan closed this Oct 31, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
type: bug Something isn't working
Projects
None yet
Development

Successfully merging this pull request may close these issues.

[BUG] Solar Panel works even if there are MTEs above it
4 participants