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Vector.h
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#pragma once
#include <array>
#include <algorithm>
template< typename T, size_t T_Size >
class Vector {
public:
using Arr_t = std::array< T, T_Size >;
using Vec_t = Vector< T, T_Size >;
Vector(void) {
static_assert(std::is_arithmetic< T >::value, "Type T has to be arithmetic");
static_assert(T_Size >= 2, "Vector does require a min. dimension of 2");
fill(static_cast<T>(0));
}
explicit Vector(const Arr_t& arr) : m_Data(arr) {
static_assert(std::is_arithmetic< T >::value, "Type T has to be arithmetic");
static_assert(T_Size >= 2, "Vector does require a min. dimension of 2");
}
template < typename... Args >
Vector(Args... args) : m_Data{ static_cast<T>(std::forward< Args >(args))... } {
static_assert(std::is_arithmetic< T >::value, "Type T has to be arithmetic");
static_assert(T_Size >= 2, "Vector does require a min. dimension of 2");
}
T& operator () (const size_t index) {
return at(index);
}
const T& operator () (const size_t index) const {
return at(index);
}
T& operator [] (const size_t index) {
return at(index);
}
const T& operator [] (const size_t index) const {
return at(index);
}
/**
* @brief Returns a value by index.
*
* @Param[in] index The index
*
* @returN The value.
*/
T& at(const size_t index) {
return m_Data.at(index >= T_Size ? T_Size - 1 : index);
}
/**
* @brief Returns a value by index.
*
* @Param[in] index The index
*
* @returN The value.
*/
const T& at(const size_t index) const {
return m_Data.at(index >= T_Size ? T_Size - 1 : index);
}
Vector& operator = (const Vec_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) = other(i);
}
return *this;
}
Vector& operator = (const Arr_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) = other.at(i);
}
return *this;
}
Vector& operator = (const T other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) = other;
}
return *this;
}
Vector operator + (const Vec_t& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) + other(i);
}
return buf;
}
Vector operator + (const Arr_t& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) + other.at(i);
}
return buf;
}
Vector operator + (const T& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) + other;
}
return buf;
}
Vector& operator += (const Vec_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) += other(i);
}
return *this;
}
Vector& operator += (const Arr_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) += other.at(i);
}
return *this;
}
Vector& operator += (const T& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) += other;
}
return *this;
}
Vector operator - (const Vec_t& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) - other(i);
}
return buf;
}
Vector operator - (const Arr_t& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) - other.at(i);
}
return buf;
}
Vector operator - (const T& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) - other;
}
return buf;
}
Vector& operator -= (const Vec_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) -= other(i);
}
return *this;
}
Vector& operator -= (const Arr_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) -= other.at(i);
}
return *this;
}
Vector& operator -= (const T& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) -= other;
}
return *this;
}
Vector operator * (const Vec_t& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) * other(i);
}
return buf;
}
Vector operator * (const Arr_t& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) * other.at(i);
}
return buf;
}
Vector operator * (const T& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) * other;
}
return buf;
}
Vector& operator *= (const Vec_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) *= other(i);
}
return *this;
}
Vector& operator *= (const Arr_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) *= other.at(i);
}
return *this;
}
Vector& operator *= (const T& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) *= other;
}
return *this;
}
Vector operator / (const Vec_t& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) / other(i);
}
return buf;
}
Vector operator / (const Arr_t& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) / other.at(i);
}
return buf;
}
Vector operator / (const T& other) {
Vec_t buf;
for (size_t i = 0; i < T_Size; ++i) {
buf(i) = at(i) / other;
}
return buf;
}
Vector& operator /= (const Vec_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) /= other(i);
}
return *this;
}
Vector& operator /= (const Arr_t& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) /= other.at(i);
}
return *this;
}
Vector& operator /= (const T& other) {
for (size_t i = 0; i < T_Size; ++i) {
at(i) /= other;
}
return *this;
}
/**
* @brief Determines if is equal to another vector.
*
* @Param[in] other The other
*
* @returN True if equal, False otherwise.
*/
bool operator == (const Vec_t& other) const {
for (size_t i = 0; i < T_Size; ++i) {
if (at(i) != other(i)) {
return false;
}
}
return true;
}
/**
* @brief Determines if is equal to another array of values.
*
* @Param[in] other The other
*
* @returN True if equal, False otherwise.
*/
bool operator == (const Arr_t& other) const {
for (size_t i = 0; i < T_Size; ++i) {
if (at(i) != other.at(i)) {
return false;
}
}
return true;
}
/**
* @brief Determines if is equal to another value.
*
* @Param[in] other The other
*
* @returN True if equal, False otherwise.
*/
bool operator == (const T& other) const {
for (size_t i = 0; i < T_Size; ++i) {
if (at(i) != other) {
return false;
}
}
return true;
}
/**
* @brief Determines if is not equal to another vector.
*
* @Param[in] other The other
*
* @returN True if not equal, False otherwise.
*/
bool operator != (const Vec_t& other) const {
return !(*this == other);
}
/**
* @brief Determines if is not equal to an array of values.
*
* @Param[in] other The other
*
* @returN True if not equal, False otherwise.
*/
bool operator != (const Arr_t& other) const {
return !(*this == other);
}
/**
* @brief Determines if is not equal to a value.
*
* @Param[in] other The other
*
* @returN True if not equal, False otherwise.
*/
bool operator != (const T& other) const {
return !(*this == other);
}
/**
* @brief Returns the size.
*
* @returN The size.
*/
static constexpr size_t size(void) {
return T_Size;
}
/**
* @brief Returns the array values.
*
* @returN The array values.
*/
Arr_t values(void) const {
return m_Data;
}
/**
* @brief Returns the array values as pointer.
*
* @returN The array values data.
*/
const Arr_t* data(void) const {
return &m_Data;
}
/**
* @brief Determines if empty.
*
* @returN True if empty, False otherwise.
*/
bool empty(void) const {
return std::all_of(m_Data.begin(), m_Data.end(), [](T value) {
return value == static_cast<T>(0);
});
}
/**
* @brief Gets the distance.
*
* @Param[in] other The other
*
* @returN The distance.
*/
T get_distance(const Vec_t& other) const {
return (other - (*this)).get_length();
}
/**
* @brief Gets the distance.
*
* @Param[in] other The other
*
* @returN The distance.
*/
T get_distance(Vec_t& other) const {
return (other - (*this)).get_length();
}
/**
* @brief Gets the length.
*
* @returN The length.
*/
T get_length(void) const {
return sqrt(get_length_sqr());
}
/**
* @brief Gets the length sqr.
*
* @returN The length sqr.
*/
T get_length_sqr(void) const {
T buf = static_cast<T>(0);
for (const auto& i : m_Data) {
buf += (i * i);
}
return buf;
}
/**
* @brief Fill out each value.
*
* @Param[in] value The value
*/
void fill(const T value) {
m_Data.fill(value);
}
/**
* @brief Normalize the vector.
*/
void normalize(void) {
(*this) /= get_length();
}
/**
* @brief Gets the cross product.
*
* @Param[in] other The other
* @Param[in] normalize_cross_product The normalize cross product
*
* @returN The cross product.
*/
Vec_t cross_product(const Vec_t& other, const bool normalize_cross_product = false) const {
static_assert(T_Size == 3, "The cross product can only be calculated for 3 dimensional vectors");
auto vec = Vec_t(
at(1) * other(2) - at(2) * other(1),
at(2) * other(0) - at(0) * other(2),
at(0) * other(1) - at(1) * other(0)
);
if (normalize_cross_product) {
vec.normalize();
}
return vec;
}
/**
* @brief Gets the inversed.
*
* @returN The inversed.
*/
Vec_t inversed(void) const {
auto vec = *this;
const auto one = static_cast<T>(1);
for (auto& i : vec) {
i = one / i;
}
return vec;
}
/**
* @brief Gets the normalized.
*
* @returN The normalized.
*/
Vec_t normalized(void) const {
auto vec = *this;
vec.normalize();
return vec;
}
/**
* @brief Returns the dot product.
*
* @Param[in] other The other
*
* @tparam T2 The other data type
* @tparam T2_Size The other dimension
*
* @returN The dot product.
*/
template< typename T2, size_t T2_Size >
T dot_product(const Vector< T2, T2_Size >& other) const {
auto dot = static_cast<T>(0);
for (size_t i = 0; i < (T_Size < T2_Size ? T_Size : T2_Size); ++i) {
dot += at(i) * other(i);
}
return dot;
}
friend std::ostream& operator<<(std::ostream& os, const Vec_t& v) {
for (size_t i = 0; i < T_Size; ++i) {
os << v(i);
if (i + 1 != T_Size) {
os << " - ";
}
}
return os;
}
private:
Arr_t m_Data;
};
using Vector4 = Vector< float, 4 >;
using Vector3 = Vector< float, 3 >;
using Vector2 = Vector< float, 2 >;