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Variables |
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+ a storage location paired with an associated symbolic name (an identifier), which contains some known or unknown quanitity of information referred to as a value |
+ score board in a game |
+ answer = eval(input("Question?")) |
+ variable block |
Loops |
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+ a sequence of instruction s that is continually repeated until a certain condition is reached. Typically, a certain process is done, such as getting an item of data and changing it, and then some condition is checked such as whether a counter has reached a prescribed number. |
+ daily routine |
+ drawing shapes |
+ moving the cat around to draw a shape |
Conditionals |
- |
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+ features of a programming language, which perform different computations or actions depending on whether a programmer-specified boolean condition evaluates to true or false. |
+ weather and how you decide to dress |
+ boolean expressions (true or false) |
+ if then statements |
Functions |
- |
- |
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+ a type of procedure or routine, performs some operation but does not return a value; shortens everything down to a single word or phrase |
+ copy and paste on computers |
+ ability to define a command to be used multiple times |
+ ability to define a command for a sprite to repeat multiple times |