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Releases: GTNewHorizons/MagicBees

2.7.3-GTNH-pre

31 Dec 14:16
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2.7.2-GTNH-pre

30 Dec 11:46
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2.7.1-GTNH

06 Dec 11:46
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What's Changed

Full Changelog: 2.7.0-GTNH...2.7.1-GTNH

2.7.0-GTNH: Merge pull request #31 from hacatu/master

13 Sep 08:58
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What's Changed

  • Buffed magic, resiliant, and basic blood frames by @hacatu in #31

Full Changelog: 2.6.6-GTNH...2.7.0-GTNH

2.6.6-GTNH

18 Jul 18:47
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Full Changelog: 2.6.4-GTNH...2.6.6-GTNH

2.6.5-GTNH-pre

15 Jul 13:41
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2.6.4-GTNH: Merge pull request #28 from GTNewHorizons/fix

03 May 19:53
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Full Changelog: 2.6.3-GTNH...2.6.4-GTNH

2.6.3-GTNH: Merge pull request #20 from GTNewHorizons/Blood-Frames

30 Apr 18:18
3d562d0
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What's Changed

  • Spotless apply for branch Blood-Frames for #20 by @github-actions in #25
  • Addition of Blood Magic Frames by @Alastors in #20

New Contributors

  • @github-actions made their first contribution in #25
  • @Alastors made their first contribution in #20

Full Changelog: 2.6.2-GTNH...2.6.3-GTNH

2.6.2-GTNH: Merge pull request #19 from Cardinalstars/master

30 Apr 09:48
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New Contributors

Full Changelog: 2.6.1-GTNH...2.6.2-GTNH

2.6.1-GTNH: Merge pull request #18 from GTNewHorizons/beeeeeez

12 Apr 18:17
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  • Implement accelerated effect on Rejuvenating bee effect + Fix by @kuba6000 in #18

Full Changelog: 2.6.0-GTNH...2.6.1-GTNH