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Is it possible to use this library to port game\engine DX12 renderer from Windows to consoles (XBOX ONE S/X, XBOX SERIES S/X) ? Or we need to do some adjustments?
The text was updated successfully, but these errors were encountered:
Yes, it might be possible to use the library on Xbox as the platform also offers Direct3D API. I have some anecdotal information about it being used on Windows + Xbox in some projects. But for now Xbox is not officially supported by the library, only PC Windows. Some adjustments to the code may be required.
Is it possible to use this library to port game\engine DX12 renderer from Windows to consoles (XBOX ONE S/X, XBOX SERIES S/X) ? Or we need to do some adjustments?
The text was updated successfully, but these errors were encountered: