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Draw connection lines between jump, conditions and label pieces #15

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Forecaster opened this issue Aug 28, 2015 · 1 comment
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@Forecaster
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Need to make sure it's contrasted against the background color when it's changeable

@Forecaster Forecaster self-assigned this Aug 29, 2015
@Forecaster
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Piece argument points:
Area: 0: area on either side
Text: 0: text on either side
Item Filter: 0: item filter on either side
Item Assignment: 0: item filter on right
Liquid Filter: 0: liquid on either side
Coordinate: 0: coordinate on either side
Coordinate operator: 0 coordinate on either side
Entity Attack: 0: area on either side, 1: text on either side
Right Click Entity: same as above
Export entity: same as above
Import entity: same as above
Dig: 0: area on either side, 1: item filter on either side
Place: same as above
Right Click Block: same as above
Pick Up Items: same as above
Drop Items: same as above
Export to Inventory: same as above
Import from inventory: same as above
Export Liquid: 0: area on either side, 1: liquid filter on either side
Import Liquid: same as above
Go to location: 0: area on either side
Teleport to location: same as above
External Program: same as above
Logistics: same as above
Export RF: same as above
Import RF: same as above
Computer Control: same as above
Emit redstone: 0: text on right
Label: same as above
Jump: same as above
Wait: same as above
Rename: same as above
Crafting 0-2: item filter on right
Condition Coordinate: 0: coordinate on either, 1: coordinate on either, 2: text on either
Condition Redstone: 0: area on either, 1: text on either
Condition Items: 0: area on either, 1: item filter on either, 2: text on either
Condtion Block: 0: area on either, 1: item filter on either, 2: text on either
Condition Liquid: 0: area on either, 1: liquid filter on either, 2: text on either
Condition Entity: 0: area on either, 1: text on either, 2: text on either
Condition Pressure: 0: area on either, 1: text on either
Condition Item Filter: 0: item filter on either, 1: item filter on either, 2: text on either
Condition Item Filter: 0: area on either, 1: text on either
Drone Condition Items: 0: item filter on either, 1: text on either
Drone Condition Liquid: 0: liquid filter on either, 1: text on either
Drone Condition Entity: 0: text on either, 1: text on either
Drone Condition Pressure: 0: liquid filter on either
Drone Condition Pressure: 0: text on either

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