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update act in hand/set turn #254
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I couldn't fix this... |
What is the string of |
Activate spell/trap card in other way(e.g. Magical Musket, Absolute King Back Jack). |
} | ||
if(actflag) { | ||
core.select_effects.push_back(0); | ||
core.select_options.push_back(13); |
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I think it's hard to use just one string to describe activation of spell or trap, in set turn or from hand or from hand in opponent's turn.
We can do as follows:
If there is at least an effect that has side effect, just list all of them.
If no effect has side effect, choose arbitary one.
Solved in #575 |
If activating card has multiple
EFFECT_TRAP_ACT_IN_HAND
,EFFECT_TRAP_ACT_IN_SET_TURN
,EFFECT_QP_ACT_IN_NTPHAND
orEFFECT_QP_ACT_IN_SET_TURN
, activating player cannot select applying effect.info: need
!system 13
.