Observer Condition - Distance [Shader Graph Fade In/Out] #601
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iMlearnDinG
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Feature Request
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Hey! You might want to see if someone in the Discord can do this. That would be outside the scope of FN features. BUT, you might be able to make your own object pool (by inheriting our ObjectPool in FishNet) and hold off disabling the objects and hide the renderers overtime instead. https://fish-networking.gitbook.io/docs/manual/guides/spawning/object-pooling#general |
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Greetings Team,
I would like to request a simple shader graph for fading objects in and out when they trigger observer condition thresholds for a more smoother object transition.
Kind Regards,
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