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Releases: Fenyx4/U4DosRandomizer

Release v0.2-alpha.2

15 Sep 06:34
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Release v0.2-alpha.2 Pre-release
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Changes in this Release

  • Feature: Flag to have mixing spells prompt for a quantity
  • Bug: Can no longer blink to the Abyss or the Shrine of Humility
  • Bug: Abyss now ejects people to the correct places

Release v0.2-alpha.1

06 Sep 05:49
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Release v0.2-alpha.1 Pre-release
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Changes in this Release

  • Fixed bug where dungeons didn't show up!
  • Flag to remove spells
  • Flag to randomize a stone's location inside the dungeon

Release v0.2-alpha.0

02 Sep 04:21
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Release v0.2-alpha.0 Pre-release
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Changes in this Release

  • This release changes the randomization of the map. Previous seeds will NOT generate the same map.
  • Added some randomization buffers to make breaking the map less likely in the future
  • Fix possible soft lock bug, every location of interest should now be reachable
  • Other misc bug fixes

Release v0.1-alpha.4

01 Sep 04:50
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Release v0.1-alpha.4 Pre-release
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Changes in this Release

  • Performance enhancements
  • Move scrub and forest from being rings around mountains to patches and surrounding rivers more like original
  • Moongates now appear near their respective towns
  • Added swamps back in
  • Castle Britannia now must be near a moongate so you don't get stuck on an island
  • Writing out a minimap is now optional (-m flag)

Release v0.1-alpha.3

27 Aug 04:31
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Release v0.1-alpha.3 Pre-release
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Changes in this Release

  • Removed dependency on System.Drawing.Common for better cross platform compatibility

Release v0.1-alpha.2

26 Aug 06:15
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Release v0.1-alpha.2 Pre-release
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Initial alpha pre-release sneak peek version.
This is the minimal viable product for the world map being randomized. The random world needs a lot of improvement to better match the style of the original map. And many other features and things to randomize need to be added.

Changes in this Release

  • Should handle TLK files that don't exactly match the originals
  • Adds bridges

Release v0.1-alpha.1

24 Aug 05:38
b116636
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Release v0.1-alpha.1 Pre-release
Pre-release

Initial alpha pre-release sneak peek version.
This is the minimal viable product for the world map being randomized. The random world needs a lot of improvement to better match the style of the original map. And many other features and things to randomize need to be added.

Changes in this Release

  • Prompts for path if it fails to find the U4 installation in the current working directory

0.1-alpha.0

19 Aug 04:27
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0.1-alpha.0 Pre-release
Pre-release

Initial alpha pre-release sneak peek version.
This is the minimal viable product for the world map being randomized. The random world needs a lot of improvement to better match the style of the original map. And many other features and things to randomize need to be added.

Requirements

  • Original version of Ultima IV

Features

  • Randomizes the world map. Moving towns, dungeons, items and and other repercussions that come from randomizing the world map.