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Suggestion: 4-byte alignment for uvol meshes #70

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machenmusik opened this issue Jan 8, 2022 · 0 comments
Open

Suggestion: 4-byte alignment for uvol meshes #70

machenmusik opened this issue Jan 8, 2022 · 0 comments

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@machenmusik
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A suggestion:

It looks like the Corto library requires 4-byte alignment for buffers being decoded, but since uvol files do not enforce any alignment, the current Unity code is forcing a new buffer allocation and copy for each frame mesh.

It seems that both the allocation and the copy could be avoided if the uvol files created enforced 4-byte alignment for each frame mesh...

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