diff --git a/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/althing_big.dds b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/althing_big.dds
new file mode 100644
index 00000000..edcefcf8
Binary files /dev/null and b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/althing_big.dds differ
diff --git a/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_128.dds b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_128.dds
new file mode 100644
index 00000000..5ce12eac
Binary files /dev/null and b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_128.dds differ
diff --git a/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_214.dds b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_214.dds
new file mode 100644
index 00000000..d9a71d4f
Binary files /dev/null and b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_214.dds differ
diff --git a/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_256.dds b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_256.dds
new file mode 100644
index 00000000..1c32cace
Binary files /dev/null and b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_256.dds differ
diff --git a/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_32.dds b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_32.dds
new file mode 100644
index 00000000..2d406332
Binary files /dev/null and b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_32.dds differ
diff --git a/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_45.dds b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_45.dds
new file mode 100644
index 00000000..75892494
Binary files /dev/null and b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_45.dds differ
diff --git a/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_64.dds b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_64.dds
new file mode 100644
index 00000000..1228cbcf
Binary files /dev/null and b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_64.dds differ
diff --git a/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_80.dds b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_80.dds
new file mode 100644
index 00000000..180d9345
Binary files /dev/null and b/DLC/LEKMOD/Mods/Lekmod (v 1)/Art/Non_Civ/noncivicons_80.dds differ
diff --git a/DLC/LEKMOD/Mods/Lekmod (v 1)/Lekmod (v 1).modinfo b/DLC/LEKMOD/Mods/Lekmod (v 1)/Lekmod (v 1).modinfo
index 86d985f2..f1b7a7b1 100644
--- a/DLC/LEKMOD/Mods/Lekmod (v 1)/Lekmod (v 1).modinfo
+++ b/DLC/LEKMOD/Mods/Lekmod (v 1)/Lekmod (v 1).modinfo
@@ -23,8 +23,15 @@
+ Art/Non_Civ/noncivicons_32.dds
+ Art/Non_Civ/noncivicons_45.dds
+ Art/Non_Civ/noncivicons_64.dds
+ Art/Non_Civ/noncivicons_80.dds
+ Art/Non_Civ/noncivicons_128.dds
+ Art/Non_Civ/noncivicons_256.dds
+ Art/Non_Civ/althing_big.dds
- New Civs/Colombia/Icons/flag_libertador.dds
+
New Civs/Colombia/Icons/flag_llanero.dds
New Civs/Colombia/Icons/GranColombiaIcons128.dds
New Civs/Colombia/Icons/GranColombiaIcons16.dds
diff --git a/DLC/LEKMOD/Override/CIV5Units.xml b/DLC/LEKMOD/Override/CIV5Units.xml
index 83bbb7c5..1fcff778 100644
--- a/DLC/LEKMOD/Override/CIV5Units.xml
+++ b/DLC/LEKMOD/Override/CIV5Units.xml
@@ -38277,61 +38277,61 @@
BUILDING_DARBAS
FEATURE_ARARAT_MOUNTAIN
YIELD_CULTURE
- 3
+ 2
BUILDING_DARBAS
FEATURE_FUJI
YIELD_CULTURE
- 3
+ 2
BUILDING_DARBAS
FEATURE_MESA
YIELD_CULTURE
- 3
+ 2
BUILDING_DARBAS
FEATURE_SRI_PADA
YIELD_CULTURE
- 3
+ 2
BUILDING_DARBAS
FEATURE_VOLCANO
YIELD_CULTURE
- 3
+ 2
BUILDING_DARBAS
FEATURE_GIBRALTAR
YIELD_CULTURE
- 3
+ 2
BUILDING_DARBAS
FEATURE_MT_SINAI
YIELD_CULTURE
- 3
+ 2
BUILDING_DARBAS
FEATURE_MT_KAILASH
YIELD_CULTURE
- 3
+ 2
BUILDING_DARBAS
FEATURE_ULURU
YIELD_CULTURE
- 3
+ 2
BUILDING_DARBAS
FEATURE_KILIMANJARO
YIELD_CULTURE
- 3
+ 2
BUILDING_ARARAT
@@ -45170,6 +45170,11 @@
YIELD_FOOD
2
+
+ BUILDING_MC_MALAE_FOOD
+ YIELD_CULTURE
+ 2
+
BUILDING_MC_TONGAN_MALAE
YIELD_FOOD
@@ -45905,7 +45910,7 @@
BUILDING_DARBAS
YIELD_CULTURE
- 1
+ 4
BUILDING_DARBAS
@@ -76185,11 +76190,10 @@
0
false
2
- 8
- WonderConceptPetra.dds
- R,T
- AS2D_WONDER_SPEECH_PETRA
- TECH_ATLAS_1
+ 3
+ althing_big.dds
+ C,C
+ LEKMOD_NONCIV_ATLAS
false
false
false
@@ -76459,9 +76463,9 @@
0
false
0
- 6
+ 5
R,T
- TECH_ATLAS_1
+ LEKMOD_NONCIV_ATLAS
false
false
false
@@ -76595,9 +76599,9 @@
0
false
0
- 19
+ 1
R,T
- TECH_ATLAS_1
+ LEKMOD_NONCIV_ATLAS
false
false
false
@@ -76733,7 +76737,7 @@
0
0
R,T
- BUILDING_MOD_LS_114_ATLAS
+ LEKMOD_NONCIV_ATLAS
false
false
false
@@ -76867,9 +76871,9 @@
0
false
0
- 2
+ 4
R,T
- BUILDING_MOD_LS_6_ATLAS
+ LEKMOD_NONCIV_ATLAS
false
false
false
@@ -77003,9 +77007,9 @@
0
false
0
- 0
+ 2
R,T
- CLHUDSONSBAY_ICON
+ LEKMOD_NONCIV_ATLAS
false
false
false
@@ -87714,7 +87718,8 @@
0
BUILDINGCLASS_MONUMENT
MONUMENT
- ERA_MEDIEVAL
+ ERA_MEDIEVAL
+ TECH_POTTERY
0
0
0
@@ -114615,7 +114620,7 @@
CIVILIZATION_MC_OMAN
- UNITCLASS_DROMON
+ UNITCLASS_GALLEY
UNIT_MC_OMANI_BAGHLAH
@@ -152715,6 +152720,51 @@
+
+ LEKMOD_NONCIV_ATLAS
+ 32
+ noncivicons_32.dds
+ 1
+ 6
+
+
+ LEKMOD_NONCIV_ATLAS
+ 45
+ noncivicons_45.dds
+ 1
+ 6
+
+
+ LEKMOD_NONCIV_ATLAS
+ 64
+ noncivicons_64.dds
+ 1
+ 6
+
+
+ LEKMOD_NONCIV_ATLAS
+ 80
+ noncivicons_80.dds
+ 1
+ 6
+
+
+ LEKMOD_NONCIV_ATLAS
+ 128
+ noncivicons_128.dds
+ 1
+ 6
+
+
+ LEKMOD_NONCIV_ATLAS
+ 256
+ noncivicons_256.dds
+ 1
+ 6
+
+
+
+
TECH_ATLAS_1
256
@@ -303965,8 +304015,8 @@
0
0
0
- -15
- 15
+ -10
+ 10
0
false
false
@@ -309579,7 +309629,7 @@
UNIT_GALLEY
- UNITCLASS_TRIREME
+ UNITCLASS_FRIGATE
UNIT_WARRIOR
@@ -311583,12 +311633,12 @@
UNIT_BYZANTINE_DROMON
FLAVOR_NAVAL
- 16
+ 4
UNIT_BYZANTINE_DROMON
FLAVOR_NAVAL_RECON
- 4
+ 1
UNIT_MC_OMANI_BAGHLAH
@@ -312957,11 +313007,6 @@
UNIT_FRENCH_FOREIGNLEGION
PROMOTION_FOREIGN_LANDS
-
-
- UNIT_ROCKET_CORPS
- PROMOTION_ROCKET_CROPS
-
UNIT_ROCKET_CORPS
PROMOTION_INDIRECT_FIRE
@@ -313228,6 +313273,10 @@
UNIT_GALLEY
PROMOTION_OCEAN_IMPASSABLE
+
+ UNIT_GALLEY
+ PROMOTION_ONLY_DEFENSIVE
+
UNIT_TRIREME
PROMOTION_OCEAN_IMPASSABLE
@@ -313478,6 +313527,10 @@
UNIT_BYZANTINE_DROMON
PROMOTION_OCEAN_IMPASSABLE
+
+ UNIT_BYZANTINE_DROMON
+ PROMOTION_CITY_SIEGE
+
UNIT_MC_OMANI_BAGHLAH
PROMOTION_OCEAN_IMPASSABLE
@@ -314130,10 +314183,6 @@
UNIT_TRIREME
PROMOTION_CAN_MOVE_AFTER_ATTACKING
-
- UNIT_GALLEY
- PROMOTION_CAN_MOVE_AFTER_ATTACKING
-
UNIT_QUINQ
PROMOTION_CAN_MOVE_AFTER_ATTACKING
@@ -325746,16 +325795,15 @@
UNIT_ATLAS_1
UNIT_FLAG_ATLAS
-
87
UNIT_BARBARIAN_ARCHER
@@ -335743,7 +335792,7 @@
TXT_KEY_UNIT_MC_ROMANIAN_VINATOR_HELP
31
31
- 195
+ 225
450
true
false
@@ -337083,7 +337132,7 @@
TXT_KEY_UNIT_MC_RAPA_NUI_MATATOA_HELP
5
7
- 40
+ 30
80
true
false
@@ -337115,7 +337164,6 @@
false
false
TECH_MACHINERY
- UNITCLASS_COMPOSITE_BOWMAN
0
15
-1
@@ -337437,16 +337485,16 @@
TXT_KEY_CIV5_BYZANTINE_DROMON_TEXT
TXT_KEY_UNIT_BYZANTINE_DROMON_STRATEGY
TXT_KEY_UNIT_HELP_BYZANTINE_DROMON
- 6
- 9
- 42
+ 12
+ 10
+ 83
0
false
false
false
3
false
- 2
+ 1
2
UNITCLASS_DROMON
UNITCOMBAT_NAVALRANGED
@@ -337470,8 +337518,7 @@
true
false
false
- TECH_OPTICS
- TECH_COMPASS
+ TECH_CARTOGRAPHY
0
30
6
@@ -338058,8 +338105,8 @@
TXT_KEY_UNIT_MC_OMANI_BAGHLAH_STRATEGY
TXT_KEY_UNIT_MC_OMANI_BAGHLAH_HELP
8
- 9
- 42
+ 12
+ 60
0
false
false
@@ -338068,7 +338115,7 @@
false
2
2
- UNITCLASS_DROMON
+ UNITCLASS_GALLEY
UNITCOMBAT_NAVALRANGED
DOMAIN_SEA
UNITAI_ATTACK_SEA
@@ -338415,8 +338462,8 @@
TXT_KEY_UNIT_PHILIPINO_MARINE_HELP
65
0
- 400
- 800
+ 270
+ 540
true
false
false
@@ -338501,7 +338548,7 @@
TXT_KEY_UNIT_ROCKET_CORPS_PEDIA
TXT_KEY_UNIT_ROCKET_CORPS_HELP
TXT_KEY_UNIT_ROCKET_CORPS_HELP
- 24
+ 23
28
250
500
@@ -338593,7 +338640,7 @@
TXT_KEY_UNIT_FAST_WORKER_HELP
0
0
- 36
+ 48
0
false
false
diff --git a/DLC/LEKMOD/Override/CIV5Units_Mongol.xml b/DLC/LEKMOD/Override/CIV5Units_Mongol.xml
index 1c6fd9ad..1d3a52e9 100644
--- a/DLC/LEKMOD/Override/CIV5Units_Mongol.xml
+++ b/DLC/LEKMOD/Override/CIV5Units_Mongol.xml
@@ -234,7 +234,7 @@ Many individual cacicazgos have been studied in colonial Mexico, showing that en
Inscriptions of Dharma
- -15% Strength when Attacking and +15% Strength when Defending
+ 10% Strength Penalty when Attacking and 10% extra Strength when Defending
Heals every turn in owned territory
@@ -268,14 +268,14 @@ Many individual cacicazgos have been studied in colonial Mexico, showing that en
Mysorean rockets were an Indian military weapon, the first iron-cased rockets successfully deployed for military use. The Mysorean army, under Hyder Ali and his son Tipu Sultan, used the rockets effectively against the British East India Company during the 1780s and 1790s. Their conflicts with the company exposed the British to this technology, which was then used to advance European rocketry with the development of the Congreve rocket in 1805.
- Unique unit for the Mysoreans. Unlike the Artillery that it replaces, this unit does have to be set-up prior to firing, has increased [ICON_STRENGTH] Melee strength and has a +25% [ICON_STRENGTH] Combat bonus against Melee and Gunpowder units.
+ Unique unit for the Mysoreans. Unlike the Artillery that it replaces, this unit does have to be set-up prior to firing and has increased [ICON_STRENGTH] Melee strength.
Pillar of Ashoka
- Unique building for the Mauryans. Unlike the Monument that it replaces, this building costs no [ICON_GOLD] Gold maintenance and costs twice as little [ICON_PRODUCTION] Production to build
+ Unique building for the Mauryans. Unlike the Monument that it replaces, this building costs no [ICON_GOLD] Gold maintenance and costs twice as little [ICON_PRODUCTION] Production to build, but is only available from the discovery of the Pottery Technology
During and after his many conquests, the Mauryan king Ashoka ordered the construction of numerous stone pillars across India. Those columns were between 12 to 15 metres high (40 to 50 feet) and were adorned with animal capitals, mostly with images of stylised lions. Also, the pillars were carved with inscriptions bearing the Edicts of Ashoka. The Edicts were the king's view of Dhamma, a set of social and religious rules, guidelines and policies. 3rd century BC brought the emergence of Buddhism, common use of iron and migration of rural populace into cities – those and more events thoroughly transformed Indian society. Ashoka's edicts, based on Buddhist thought, were aimed at providing solutions to growing internal problems, as well as at documenting the spread of Buddhism – both in India and beyond.
@@ -136016,9 +136016,9 @@ The ship has weather'd every rack; the prize we sought is won."
The Galley is a Barbarian vessel. It is a ship propelled by human oarsmen, in every way inferior to the trireme, the first vessel accessible to civilizations. Generally, Galleys can be expected to haunt the coasts of civilizations, harassing shipping and capturing embarked units. They should be destroyed upon sight.
-
+
- The Galley is a Barbarian unit which remains in coastal hexes, looking for embarked units to destroy. It is far weaker than any other naval units, but can be dangerous in packs. It is a melee attack unit, engaging units at sea or cities (but it has no ranged attack).
+ Classical Era Ranged Naval unit used to control naval battles at a distance.
@@ -136306,7 +136306,7 @@ The ship has weather'd every rack; the prize we sought is won."
- Dominant Classical Era Naval Unit used to own the seas through the Classic Era with its ranged attack.
+ Classical Era Naval Unit with limited range, but deals a massive blow against Cities.