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FIFA Online 4 compatibility #2

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Skoczek777 opened this issue Aug 2, 2022 · 3 comments
Open

FIFA Online 4 compatibility #2

Skoczek777 opened this issue Aug 2, 2022 · 3 comments
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discussion This issue or pull request is currently under discussion enhancement New feature or request priority: medium Tasks with medium priority. Not urgent, but better to resolve ASAP! question Further information is requested

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@Skoczek777
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FIFA 11 to FIFA 16 have their sections by which they name bone groups.
FO4 model is imported, but without bone groups and with messed up names.
It would be very big advantage.

@Skoczek777 Skoczek777 added the enhancement New feature or request label Aug 2, 2022
@DeathGOD7
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Can you by chance show what happens if you import FO4 models? Like the blender screenshots or logs of the blender?

@DeathGOD7 DeathGOD7 added discussion This issue or pull request is currently under discussion priority: medium Tasks with medium priority. Not urgent, but better to resolve ASAP! question Further information is requested labels Sep 16, 2022
@Skoczek777
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Because it's not suited for FIFA Online 4, it names eye model as head and head model as eye and totally corrupts weights.
2022-09-18.log
Zrzut ekranu (190)

@DeathGOD7
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Because it's not suited for FIFA Online 4, it names eye model as head and head model as eye and totally corrupts weights. 2022-09-18.log Zrzut ekranu (190)

Yeah the rx3 structure of FO4 is different from F14 so it might have been confused when applying weights.

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Labels
discussion This issue or pull request is currently under discussion enhancement New feature or request priority: medium Tasks with medium priority. Not urgent, but better to resolve ASAP! question Further information is requested
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