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OWSCharacterPersistence.xml
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<?xml version="1.0"?>
<doc>
<assembly>
<name>OWSCharacterPersistence</name>
</assembly>
<members>
<!-- Badly formed XML comment ignored for member "T:OWSCharacterPersistence.Controllers.AbilitiesController" -->
<member name="M:OWSCharacterPersistence.Controllers.AbilitiesController.#ctor(OWSData.Repositories.Interfaces.ICharactersRepository,OWSShared.Interfaces.IHeaderCustomerGUID)">
<summary>
Constructor for Ability related API calls.
</summary>
<remarks>
All dependencies are injected.
</remarks>
</member>
<member name="M:OWSCharacterPersistence.Controllers.AbilitiesController.OnActionExecuting(Microsoft.AspNetCore.Mvc.Filters.ActionExecutingContext)">
<summary>
OnActionExecuting override
</summary>
<remarks>
Checks for an empty IHeaderCustomerGUID.
</remarks>
</member>
<member name="M:OWSCharacterPersistence.Controllers.AbilitiesController.AddAbilityToCharacter(OWSCharacterPersistence.Requests.Abilities.AddAbilityToCharacterRequest)">
<summary>
Add Ability To Character
</summary>
<remarks>
Adds an Ability to a Character and also sets the initial values of Ability Level and the per instance Custom JSON
</remarks>
<param name="request">
<b>AbilityName</b> - This is the name of the ability to add to the character.<br/>
<b>AbilityLevel</b> - This is a number representing the Ability Level of the ability to add. If you need more per instance customization, use the Custom JSON field.<br/>
<b>CharacterName</b> - This is the name of the character to add the ability to.<br/>
<b>CharHasAbilitiesCustomJSON</b> - This field is used to store Custom JSON for the specific instance of this Ability. If you have a system where each ability on a character has some kind of custom variation, then this is where to store that variation data. In a system where an ability operates the same on every player, this field would not be used. Don't store Ability Level in this field, as there is already a field for that. If you need to store Custom JSON for ALL instances of an ability, use the Custom JSON on the Ability itself.
</param>
</member>
<member name="M:OWSCharacterPersistence.Controllers.AbilitiesController.GetCharacterAbilities(OWSCharacterPersistence.Requests.Abilities.GetCharacterAbilitiesRequest)">
<summary>
Get Character Abilities
</summary>
<remarks>
Gets a List of the Abilities on the Character specified with CharacterName
</remarks>
<param name="request">
<b>CharacterName</b> - This is the name of the character to get abilities for.
</param>
</member>
<member name="M:OWSCharacterPersistence.Controllers.AbilitiesController.GetAbilities">
<summary>
Get Abilities
</summary>
<remarks>
Gets a List of all Abilities
</remarks>
</member>
<member name="M:OWSCharacterPersistence.Controllers.AbilitiesController.GetAbilityBars(OWSCharacterPersistence.Requests.Abilities.GetAbilityBarsRequest)">
<summary>
Get Ability Bars
</summary>
<remarks>
Gets a List of Ability Bars for the Character specified with CharacterName
</remarks>
<param name="request">
<b>CharacterName</b> - This is the name of the character to get ability bars for.
</param>
</member>
<member name="M:OWSCharacterPersistence.Controllers.AbilitiesController.GetAbilityBarsAndAbilities(OWSCharacterPersistence.Requests.Abilities.GetCharacterAbilitiesRequest)">
<summary>
Get Ability Bars and Abilities
</summary>
<remarks>
Gets a List of Ability Bars and the Abilities on those Bars for the Character specified with CharacterName
</remarks>
<param name="request">
<b>CharacterName</b> - This is the name of the character to get abilities for.
</param>
</member>
<member name="M:OWSCharacterPersistence.Controllers.AbilitiesController.RemoveAbilityFromCharacter(OWSCharacterPersistence.Requests.Abilities.RemoveAbilityFromCharacterRequest)">
<summary>
Remove Ability From Character
</summary>
<remarks>
Removes an Ability from a Character
</remarks>
<param name="request">
<b>AbilityName</b> - This is the name of the ability to add to the character.<br/>
<b>CharacterName</b> - This is the name of the character to add the ability to.
</param>
</member>
<member name="M:OWSCharacterPersistence.Controllers.AbilitiesController.UpdateAbilityOnCharacter(OWSCharacterPersistence.Requests.Abilities.UpdateAbilityOnCharacterRequest)">
<summary>
Update Ability on Character
</summary>
<remarks>
Adds an Ability to a Character and also sets the initial values of Ability Level and the per instance Custom JSON
</remarks>
<param name="request">
<b>AbilityName</b> - This is the name of the ability to update on the character.<br/>
<b>AbilityLevel</b> - This is a number representing the Ability Level of the ability to add. If you need more per instance customization, use the Custom JSON field.<br/>
<b>CharacterName</b> - This is the name of the character to add the ability to.<br/>
<b>CharHasAbilitiesCustomJSON</b> - This field is used to store Custom JSON for the specific instance of this Ability. If you have a system where each ability on a character has some kind of custom variation, then this is where to store that variation data. In a system where an ability operates the same on every player, this field would not be used. Don't store Ability Level in this field, as there is already a field for that. If you need to store Custom JSON for ALL instances of an ability, use the Custom JSON on the Ability itself.
</param>
</member>
<member name="T:OWSCharacterPersistence.Controllers.SystemController">
<summary>
Public System API calls.
</summary>
<remarks>
Contains system related API calls that are all publicly accessible.
</remarks>
</member>
<member name="M:OWSCharacterPersistence.Controllers.SystemController.Status">
<summary>
Gets the Api Status.
</summary>
<remarks>
Get the Api Status and return true
</remarks>
</member>
<member name="T:OWSCharacterPersistence.Requests.Abilities.AddAbilityToCharacterRequest">
<summary>
Add Ability To Character
</summary>
<remarks>
Adds an Ability to a Character and also sets the initial values of Ability Level and the per instance Custom JSON
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.AddAbilityToCharacterRequest.AbilityName">
<summary>
Ability Name
</summary>
<remarks>
This is the name of the ability to add to the character.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.AddAbilityToCharacterRequest.AbilityLevel">
<summary>
Ability Level
</summary>
<remarks>
This is a number representing the Ability Level of the ability to add. If you need more per instance customization, use the Custom JSON field.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.AddAbilityToCharacterRequest.CharacterName">
<summary>
Character Name
</summary>
<remarks>
This is the name of the character to add the ability to.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.AddAbilityToCharacterRequest.CharHasAbilitiesCustomJSON">
<summary>
Custom JSON
</summary>
<remarks>
This field is used to store Custom JSON for the specific instance of this Ability. If you have a system where each ability on a character has some kind of custom variation, then this is where to store that variation data. In a system where an ability operates the same on every player, this field would not be used. Don't store Ability Level in this field, as there is already a field for that. If you need to store Custom JSON for ALL instances of an ability, use the Custom JSON on the Ability itself.
</remarks>
</member>
<member name="T:OWSCharacterPersistence.Requests.Abilities.GetAbilitiesRequest">
<summary>
Get Abilities
</summary>
<remarks>
Gets a List of all Abilities
</remarks>
</member>
<member name="T:OWSCharacterPersistence.Requests.Abilities.GetAbilityBarsAndAbilitiesRequest">
<summary>
Get Ability Bars And Abilities
</summary>
<remarks>
Get a flattened list of ability bars and the abilities on those bars for this character.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.GetAbilityBarsAndAbilitiesRequest.CharacterName">
<summary>
Character Name
</summary>
<remarks>
This is the name of the character to get ability bars and abilities for.
</remarks>
</member>
<member name="T:OWSCharacterPersistence.Requests.Abilities.GetAbilityBarsRequest">
<summary>
Get Ability Bars
</summary>
<remarks>
Get a list of ability bars this character has.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.GetAbilityBarsRequest.CharacterName">
<summary>
Character Name
</summary>
<remarks>
This is the name of the character to get ability bars for.
</remarks>
</member>
<member name="T:OWSCharacterPersistence.Requests.Abilities.GetCharacterAbilitiesRequest">
<summary>
Get Character Abilities
</summary>
<remarks>
Get a list of the abilities this character has.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.GetCharacterAbilitiesRequest.CharacterName">
<summary>
Character Name
</summary>
<remarks>
This is the name of the character to get abilities for.
</remarks>
</member>
<member name="T:OWSCharacterPersistence.Requests.Abilities.RemoveAbilityFromCharacterRequest">
<summary>
Remove Ability from Character
</summary>
<remarks>
Removes an Ability from a Character
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.RemoveAbilityFromCharacterRequest.AbilityName">
<summary>
Ability Name
</summary>
<remarks>
This is the name of the ability to add to the character.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.RemoveAbilityFromCharacterRequest.CharacterName">
<summary>
Character Name
</summary>
<remarks>
This is the name of the character to add the ability to.
</remarks>
</member>
<member name="T:OWSCharacterPersistence.Requests.Abilities.UpdateAbilityOnCharacterRequest">
<summary>
Update Ability on Character
</summary>
<remarks>
Update the Ability on the Character to modify Ability Level and the per instance Custom JSON
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.UpdateAbilityOnCharacterRequest.AbilityName">
<summary>
Ability Name
</summary>
<remarks>
This is the name of the ability to update on the character.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.UpdateAbilityOnCharacterRequest.AbilityLevel">
<summary>
Ability Level
</summary>
<remarks>
This is a number representing the Ability Level of the ability to add. If you need more per instance customization, use the Custom JSON field.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.UpdateAbilityOnCharacterRequest.CharacterName">
<summary>
Character Name
</summary>
<remarks>
This is the name of the character to update the ability on.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Abilities.UpdateAbilityOnCharacterRequest.CharHasAbilitiesCustomJSON">
<summary>
Custom JSON
</summary>
<remarks>
This field is used to store Custom JSON for the specific instance of this Ability. If you have a system where each ability on a character has some kind of custom variation, then this is where to store that variation data. In a system where an ability operates the same on every player, this field would not be used. Don't store Ability Level in this field, as there is already a field for that. If you need to store Custom JSON for ALL instances of an ability, use the Custom JSON on the Ability itself.
</remarks>
</member>
<member name="T:OWSCharacterPersistence.Requests.Characters.GetCustomDataRequest">
<summary>
Get Custom Data
</summary>
<remarks>
Get a list of all Custom Data fields for this character with their Field Values. Characters can have zero or more Custom Data fields.
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Characters.GetCustomDataRequest.CharacterName">
<summary>
Character Name
</summary>
<remarks>
This is the name of the character to get Custom Data fields for.
</remarks>
</member>
<member name="T:OWSCharacterPersistence.Requests.Statuses.GetCharacterStatusesRequest">
<summary>
GetCharacterStatusesRequest
</summary>
<remarks>
This request object handles requests for api/Characters/GetCharacterStatuses
</remarks>
</member>
<member name="P:OWSCharacterPersistence.Requests.Statuses.GetCharacterStatusesRequest.CharacterName">
<summary>
CharacterName
</summary>
<remarks>
The CharacterName to get statses for.
</remarks>
</member>
<member name="M:OWSCharacterPersistence.Requests.Statuses.GetCharacterStatusesRequest.SetData(OWSData.Repositories.Interfaces.ICharactersRepository,OWSShared.Interfaces.IHeaderCustomerGUID)">
<summary>
SetData
</summary>
<remarks>
This handles the Request.
</remarks>
</member>
<member name="M:OWSCharacterPersistence.Requests.Statuses.GetCharacterStatusesRequest.Handle">
<summary>
Handle
</summary>
<remarks>
This handles the Request.
</remarks>
</member>
</members>
</doc>