You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
As a completionist, the purpose of the tool for me is to show me which items are missing in a character's inventory.
After using the tool for some time and reading through the Github readme & issues, I noticed the following:
Elden Ring Automatic Checklist is an online tool created for the purpose of being able to know your missing items in Elden Ring.
Instead of analyzing which items are currently being held in a characters inventory & storage, the tool only checks whether a relevant event flag for unlocking an item has been triggered (awardItemLot). See this comment.
For example, if I have looted a certain weapon Longsword, the event flag for Longsword unlocked: true is set.
If I discard or drop the weapon, the unlocked event flag does not change and is still set to Longsword unlocked: true
I assume that this is a bug that was not taken into account during implementation of this tool. As described in the features:
Instead of checking if an event flag for unlocking an item has been triggered or set, the tool should check & show which items are currently being held in a characters inventory. I guess this is the purpose, since as a completionist I care about what items I currently HAVE in inventory & storage, as I may have accidentally dropped or sold an item.
How to replicate
In order to replicate follow these steps:
Start Elden Ring, create a new character (choose Vagabond class)
Skip intro and quit to desktop after the character is spawned
This is related to #11 & #2 & the bug that altered armor not shown correctly, even if it is currently present in inventory.
I can't tell if the following has ever been discovered yet. After testing I can confirm the following seems like a bug in Elden Ring which causes event flags for armor & altered armor not being set when modifying.
In general, if you pick up a piece of armor that you didn't have before, a new item event is triggered. A popup dialog with an image and description of new item is displayed and a sound is played.
When using Tailoring Tools or Boc the Seamster to modify armor sets, the game does not set the unlocked: true event flag for the modified version of the armor. This happens for lets call it normal & altered versions.
As a workaround, @CyberGiant7 suggests dropping and picking up items that are not registered by the tool. I can confirm this works for armor normal and altered version.
In order to replicate follow these steps:
You need some piece of armor in your inventory that you have picked up or received, of which there is an alternative version that you have not yet picked up or received
Description
As a completionist, the purpose of the tool for me is to show me which items are missing in a character's inventory.
After using the tool for some time and reading through the Github readme & issues, I noticed the following:
Instead of analyzing which items are currently being held in a characters inventory & storage, the tool only checks whether a relevant event flag for unlocking an item has been triggered (
awardItemLot
). See this comment.For example, if I have looted a certain weapon
Longsword
, the event flag forLongsword unlocked: true
is set.If I discard or drop the weapon, the
unlocked
event flag does not change and is still set toLongsword unlocked: true
I assume that this is a bug that was not taken into account during implementation of this tool. As described in the features:
Instead of checking if an
event flag
for unlocking an item has beentriggered
or set, the tool should check & show which items arecurrently
being held in a characters inventory. I guess this is the purpose, since as a completionist I care about what items I currently HAVE in inventory & storage, as I may have accidentally dropped or sold an item.How to replicate
In order to replicate follow these steps:
Owned Items
list it will show3/377
Longsword
&Halbert
anddiscard
orleave
them, so you will have them no longer in your inventoryOwned Items
list it will still show3/377
Additional info
This is related to #11 & #2 & the bug that altered armor not shown correctly, even if it is currently present in inventory.
I can't tell if the following has ever been discovered yet. After testing I can confirm the following seems like a bug in Elden Ring which causes event flags for armor & altered armor not being set when modifying.
In general, if you pick up a piece of armor that you didn't have before, a
new item event
is triggered. A popup dialog with an image and description ofnew item
is displayed and a sound is played.When using Tailoring Tools or Boc the Seamster to modify armor sets, the game does not set the
unlocked: true
event flag for the modified version of the armor. This happens for lets call itnormal
&altered
versions.As a workaround, @CyberGiant7 suggests dropping and picking up items that are not registered by the tool. I can confirm this works for armor normal and altered version.
In order to replicate follow these steps:
picked up
orreceived
, of which there is an alternative version that you have not yetpicked up
orreceived
true
Drop
the normal Beast Champion Armor and pick it upBut now again same issue. I do not own the altered version anymore, but the checklist tool now shows both armor versions as
owned
.@CyberGiant7 I would really like to know your opinion on this and how this tool is meant to be used.
The text was updated successfully, but these errors were encountered: