This repository has been archived by the owner on Feb 16, 2024. It is now read-only.
防砍
#32
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Code for Alan34,Rise6
package com.alan.clients.module.impl.render;
import com.alan.clients.module.Module;
import com.alan.clients.module.api.Category;
import com.alan.clients.module.api.ModuleInfo;
import com.alan.clients.newevent.Listener;
import com.alan.clients.newevent.annotations.EventLink;
import com.alan.clients.newevent.impl.motion.PreMotionEvent;
import com.alan.clients.newevent.impl.other.AttackEvent;
import com.alan.clients.newevent.impl.render.RenderItemEvent;
import com.alan.clients.newevent.impl.render.SwingAnimationEvent;
import com.alan.clients.util.packet.PacketUtil;
import com.alan.clients.value.impl.BooleanValue;
import com.alan.clients.value.impl.ModeValue;
import com.alan.clients.value.impl.NumberValue;
import com.alan.clients.value.impl.SubMode;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.item.*;
import net.minecraft.network.play.server.S2FPacketSetSlot;
import net.minecraft.util.MathHelper;
import org.lwjgl.opengl.GL11;
@ModuleInfo(name = "module.render.animations.name", description = "module.render.animations.description", category = Category.RENDER)
public final class
Animations extends Module {
@eventlink()
public final Listener onRenderItem = event -> {
// mc.entityRenderer.itemRenderer.resetEquippedProgress2();
currentItem.setRepairCost((int) (Math.random() * 100));
}
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