From 28605e96b04019d4211d736681f2131cedc55de0 Mon Sep 17 00:00:00 2001 From: Konsi / Mimonsi Date: Tue, 30 Apr 2024 07:17:23 +0200 Subject: [PATCH] Update README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 437be12..353ad44 100644 --- a/README.md +++ b/README.md @@ -33,7 +33,7 @@ Short compilation of the steps: 2. Open the repository in your windows explorer (file browser) and execute the `AssetPackCreatorUtilities.exe`. There you can rename your project. Choose a project name that contains no spaces or special characters and ends in `AssetPack` 3. Open the repository sln-file with any IDE (Visual Studio, Rider, but NOT Visual Studio Code, that doesn't work) 4. If you are using an alternative Cities Skylines II installation path, enter it in the `CustomAssetPack.csproj`-file under `` -5. Create a file called `pdx-account.txt` on your Desktop. Put your PDX Mods username in the first line, your password in the second line. This is required for the mod to be published under your name and will not be shared with anyone. +5. Create a file called `pdx_account.txt` on your Desktop. Put your PDX Mods username in the first line, your password in the second line. This is required for the mod to be published under your name and will not be shared with anyone. 6. Put the assets you want to add into the "Resources/assets" folder in the solution explorer (subfolders allowed) 7. Edit the localization file "en-US.json" to include your assets. Otherwise, they will have missing localization 8. Add thumbnails to your assets. Make sure the icon path is set like this `coui://customassets/PackName/CarProp.png` @@ -42,10 +42,10 @@ Short compilation of the steps: ## Publishing your Asset Pack To publish your mod you have to do the following steps: -1. Open `Properties/PublishConfiguration.xml` in Editor +1. Open `Properties/PublishConfiguration.xml` in Notepad 2. Edit ``, ``, `` and `` 3. Replace the `thumbnail.png` file by the thumbnail for your Asset Pack -4. In Visual Studio, navigate to "Publish" and select "Publish New Mod". In Rider you can just select "Publish New Mod" next to the green arrow and press the arrow to execute the Publish Configuration, +4. In Visual Studio, navigate to "Publish" and select "Publish New Mod". In Rider you can just select "Publish New Mod" next to the green arrow and press the arrow to execute the Publish Configuration. ## Support and Contact