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threadgroup.go
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package sync
import (
"errors"
"sync"
)
// ErrStopped is returned by ThreadGroup methods if Stop has already been
// called.
var ErrStopped = errors.New("ThreadGroup already stopped")
// A ThreadGroup is a one-time-use object to manage the life cycle of a group
// of threads. It is a sync.WaitGroup that provides functions for coordinating
// actions and shutting down threads. After Stop() is called, the thread group
// is no longer useful.
//
// It is safe to call Add(), Done(), and Stop() concurrently, however it is not
// safe to nest calls to Add(). A simple example of a nested call to add would
// be:
// tg.Add()
// tg.Add()
// tg.Done()
// tg.Done()
type ThreadGroup struct {
onStopFns []func()
afterStopFns []func()
once sync.Once
stopChan chan struct{}
bmu sync.Mutex // Ensures blocking between calls to 'Add', 'Flush', and 'Stop'
mu sync.Mutex // Protects the 'onStopFns' and 'afterStopFns' variable
wg sync.WaitGroup
}
// init creates the stop channel for the thread group.
func (tg *ThreadGroup) init() {
tg.stopChan = make(chan struct{})
}
// isStopped will return true if Stop() has been called on the thread group.
func (tg *ThreadGroup) isStopped() bool {
tg.once.Do(tg.init)
select {
case <-tg.stopChan:
return true
default:
return false
}
}
// Add increments the thread group counter.
func (tg *ThreadGroup) Add() error {
tg.bmu.Lock()
defer tg.bmu.Unlock()
if tg.isStopped() {
return ErrStopped
}
tg.wg.Add(1)
return nil
}
// AfterStop ensures that a function will be called after Stop() has been
// called and after all running routines have called Done(). The functions will
// be called in reverse order to how they were added, similar to defer. If
// Stop() has already been called, the input function will be called
// immediately.
//
// The primary use of AfterStop is to allow code that opens and closes
// resources to be positioned next to each other. The purpose is similar to
// `defer`, except for resources that outlive the function which creates them.
func (tg *ThreadGroup) AfterStop(fn func()) {
tg.mu.Lock()
defer tg.mu.Unlock()
if tg.isStopped() {
fn()
return
}
tg.afterStopFns = append(tg.afterStopFns, fn)
}
// OnStop ensures that a function will be called after Stop() has been called,
// and before blocking until all running routines have called Done(). It is
// safe to use OnStop to coordinate the closing of long-running threads. The
// OnStop functions will be called in the reverse order in which they were
// added, similar to defer. If Stop() has already been called, the input
// function will be called immediately.
func (tg *ThreadGroup) OnStop(fn func()) {
tg.mu.Lock()
defer tg.mu.Unlock()
if tg.isStopped() {
fn()
return
}
tg.onStopFns = append(tg.onStopFns, fn)
}
// Done decrements the thread group counter.
func (tg *ThreadGroup) Done() {
tg.wg.Done()
}
// Flush will block all calls to 'tg.Add' until all current routines have
// called 'tg.Done'. This in effect 'flushes' the module, letting it complete
// any tasks that are open before taking on new ones.
func (tg *ThreadGroup) Flush() error {
tg.bmu.Lock()
defer tg.bmu.Unlock()
if tg.isStopped() {
return ErrStopped
}
tg.wg.Wait()
return nil
}
// Stop will close the stop channel of the thread group, then call all 'OnStop'
// functions in reverse order, then will wait until the thread group counter
// reaches zero, then will call all of the 'AfterStop' functions in reverse
// order. After Stop is called, most actions will return ErrStopped.
func (tg *ThreadGroup) Stop() error {
// Establish that Stop has been called.
tg.bmu.Lock()
defer tg.bmu.Unlock()
if tg.isStopped() {
return ErrStopped
}
close(tg.stopChan)
tg.mu.Lock()
for i := len(tg.onStopFns) - 1; i >= 0; i-- {
tg.onStopFns[i]()
}
tg.onStopFns = nil
tg.mu.Unlock()
tg.wg.Wait()
// After waiting for all resources to release the thread group, iterate
// through the stop functions and call them in reverse oreder.
tg.mu.Lock()
for i := len(tg.afterStopFns) - 1; i >= 0; i-- {
tg.afterStopFns[i]()
}
tg.afterStopFns = nil
tg.mu.Unlock()
return nil
}
// StopChan provides read-only access to the ThreadGroup's stopChan. Callers
// should select on StopChan in order to interrupt long-running reads (such as
// time.After).
func (tg *ThreadGroup) StopChan() <-chan struct{} {
tg.once.Do(tg.init)
return tg.stopChan
}