All types and functions should be prefixed with MLFeed::
.
- Race_Respawns sort method
- add respawn data for all players
- note: for non-local players these figures are an estimate; times are exact for the local player
- last respawn time
- last respawn cp
- time lost to respawn in total and by cp
- number of respawns
- player
- is local player: bool
- start time
- current race time (per player, both raw and accounting for lag)
- latency info
You should mostly be able to find and replace these things to begin using the new types that expose the new data.
GetRaceData()
withGetRaceData_V2()
raceData.GetPlayer(name)
withraceData.GetPlayer_V2(name)
ghostData.Ghosts
withghostData.Ghosts_V2
RaceDataProxy
withHookRaceStatsEventsBase_V2
HookRaceStatsEventsBase
withHookRaceStatsEventsBase_V2
PlayerCpInfo
withPlayerCpInfo_V2
SharedGhostDataHook
withSharedGhostDataHook_V2
GhostInfo
withGhostInfo_V2
- Instead of
GetPlayersBestTimes(name)
, preferGetPlayer_V2(name).BestRaceTimes