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links.txt
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problem obrotu kamery:
http://cpp0x.pl/kursy/Kurs-OpenGL-C++/Definiowanie-sceny-3D/104
orbit around object:
https://www.opengl.org/discussion_boards/showthread.php/176504-Orbit-around-object
glulookat:
http://pages.cpsc.ucalgary.ca/~eharris/cpsc453/tut16/camera2.gif
NAJPIERW GLULOOKAT, A POZNIEJ RENDERING SCENY.
nice roation, roll explained:
http://gamedev.stackexchange.com/questions/43588/how-to-rotate-camera-centered-around-the-cameras-position
static text drawing:
http://stackoverflow.com/questions/18847109/displaying-fixed-location-2d-text-in-a-3d-opengl-world-using-glut
static array size:
http://stackoverflow.com/questions/10283375/c-find-static-array-size
ghost algorithms:
http://gameinternals.com/post/2072558330/understanding-pac-man-ghost-behavior
http://www.gamasutra.com/view/feature/3938/the_pacman_dossier.php?print=1
lighting (BARDZO DORBY TUTORIAL)
https://www.youtube.com/watch?v=gFZqzVQrw84
kolejny tutorial OPENGL:
https://open.gl/drawing
Normals opengl:
http://www.lighthouse3d.com/opengl/terrain/index.php?normals
Animation:
https://www.youtube.com/watch?v=-NcnJ1Q-x50