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sapling.lua
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local S = ethereal.intllib
-- Bamboo Sprout
minetest.register_node("ethereal:bamboo_sprout", {
description = S("Bamboo Sprout"),
drawtype = "plantlike",
tiles = {"bamboo_sprout.png"},
inventory_image = "bamboo_sprout.png",
wield_image = "bamboo_sprout.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {
snappy = 3, attached_node = 1, flammable = 2,
dig_immediate = 3, ethereal_sapling = 1
},
sounds = default.node_sound_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
on_use = minetest.item_eat(-2),
grown_height = 11,
})
-- Register Saplings
ethereal.register_sapling = function(name, desc, texture, height)
minetest.register_node(name .. "_sapling", {
description = S(desc .. " Tree Sapling"),
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {texture .. ".png"},
inventory_image = texture .. ".png",
wield_image = texture .. ".png",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
},
groups = {
snappy = 2, dig_immediate = 3, flammable = 2,
ethereal_sapling = 1, sapling = 1, attached_node = 1
},
sounds = default.node_sound_defaults(),
grown_height = height,
})
end
ethereal.register_sapling("ethereal:willow", "Willow", "willow_sapling", 14)
ethereal.register_sapling("ethereal:yellow_tree", "Healing", "yellow_tree_sapling", 19)
ethereal.register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree_sapling", 7)
ethereal.register_sapling("ethereal:banana_tree", "Banana", "banana_tree_sapling", 8)
ethereal.register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree_sapling", 19)
ethereal.register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom_sapling", 11)
ethereal.register_sapling("ethereal:palm", "Palm", "moretrees_palm_sapling", 9)
ethereal.register_sapling("ethereal:redwood", "Redwood", "redwood_sapling", 31)
ethereal.register_sapling("ethereal:orange_tree", "Orange", "orange_tree_sapling", 6)
ethereal.register_sapling("ethereal:birch", "Birch", "moretrees_birch_sapling", 7)
ethereal.add_tree = function (pos, ofx, ofy, ofz, schem)
-- check for schematic
if not schem then
print (S("Schematic not found"))
return
end
-- remove sapling and place schematic
minetest.swap_node(pos, {name = "air"})
minetest.place_schematic(
{x = pos.x - ofx, y = pos.y - ofy, z = pos.z - ofz},
schem, 0, nil, false)
end
local path = minetest.get_modpath("ethereal").."/schematics/"
-- grow tree functions
function ethereal.grow_yellow_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, path .. "yellowtree.mts")
end
function ethereal.grow_big_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, path .. "bigtree.mts")
end
function ethereal.grow_banana_tree(pos)
ethereal.add_tree(pos, 3, 0, 3, ethereal.bananatree)
end
function ethereal.grow_frost_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, path .. "frosttrees.mts")
end
function ethereal.grow_mushroom_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, path .. "mushroomone.mts")
end
function ethereal.grow_palm_tree(pos)
ethereal.add_tree(pos, 4, 0, 4, path .. "palmtree.mts")
end
function ethereal.grow_willow_tree(pos)
ethereal.add_tree(pos, 5, 0, 5, path .. "willow.mts")
end
function ethereal.grow_redwood_tree(pos)
if math.random(1, 2) == 1 then
ethereal.add_tree(pos, 9, 3, 9, path .. "redwood.mts") -- shinji
else
ethereal.add_tree(pos, 8, 6, 8, path .. "redwood_tree.mts") -- iska
end
end
function ethereal.grow_orange_tree(pos)
ethereal.add_tree(pos, 1, 0, 1, ethereal.orangetree)
end
function ethereal.grow_bamboo_tree(pos)
ethereal.add_tree(pos, 1, 0, 1, ethereal.bambootree)
end
function ethereal.grow_birch_tree(pos)
ethereal.add_tree(pos, 2, 0, 2, ethereal.birchtree)
end
-- check if sapling has enough height room to grow
local function enough_height(pos, height)
local nod = minetest.line_of_sight(
{x = pos.x, y = pos.y + 1, z = pos.z},
{x = pos.x, y = pos.y + height, z = pos.z})
if not nod then
return false -- obstructed
else
return true -- can grow
end
end
ethereal.grow_sapling = function (pos, node)
local under = minetest.get_node({
x = pos.x,
y = pos.y - 1,
z = pos.z
}).name
if not minetest.registered_nodes[node.name] then
return
end
local height = minetest.registered_nodes[node.name].grown_height
-- do we have enough height to grow sapling into tree?
if not height or not enough_height(pos, height) then
return
end
-- Check if Ethereal Sapling is growing on correct substrate
if node.name == "ethereal:yellow_tree_sapling"
and under == "default:dirt_with_snow" then
ethereal.grow_yellow_tree(pos)
elseif node.name == "ethereal:big_tree_sapling"
and under == "ethereal:green_dirt" then
ethereal.grow_big_tree(pos)
elseif node.name == "ethereal:banana_tree_sapling"
and under == "ethereal:grove_dirt" then
ethereal.grow_banana_tree(pos)
elseif node.name == "ethereal:frost_tree_sapling"
and under == "ethereal:crystal_dirt" then
ethereal.grow_frost_tree(pos)
elseif node.name == "ethereal:mushroom_sapling"
and under == "ethereal:mushroom_dirt" then
ethereal.grow_mushroom_tree(pos)
elseif node.name == "ethereal:palm_sapling"
and under == "default:sand" then
ethereal.grow_palm_tree(pos)
elseif node.name == "ethereal:willow_sapling"
and under == "ethereal:gray_dirt" then
ethereal.grow_willow_tree(pos)
elseif node.name == "ethereal:redwood_sapling"
and under == "bakedclay:red" then
ethereal.grow_redwood_tree(pos)
elseif node.name == "ethereal:orange_tree_sapling"
and under == "ethereal:prairie_dirt" then
ethereal.grow_orange_tree(pos)
elseif node.name == "ethereal:bamboo_sprout"
and under == "ethereal:bamboo_dirt" then
ethereal.grow_bamboo_tree(pos)
elseif node.name == "ethereal:birch_sapling"
and under == "ethereal:green_dirt" then
ethereal.grow_birch_tree(pos)
end
end
-- Grow saplings
minetest.register_abm({
label = "Ethereal grow sapling",
nodenames = {"group:ethereal_sapling"},
interval = 10,
chance = 50,
catch_up = false,
action = function(pos, node)
local light_level = minetest.get_node_light(pos)
if not light_level or light_level < 13 then
return
end
ethereal.grow_sapling(pos, node)
end,
})