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game2.js
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var checker = false;
var punten = 0;
var levens = 3;
const max = 5;
var random1 = Math.floor(Math.random() * Math.floor(max));
var random2 = Math.floor(Math.random() * Math.floor(max));
var antwoord = random1 * random2;
var max1 = max * max;
var random = Math.floor(Math.random() * Math.floor(max1));
document.getElementById("random_formule").innerHTML =
"de formule is: " + antwoord + " = " + random1 + " * " + random2;
document.getElementById("random_number").innerHTML =
"de number is: " + random;
document.getElementById("punten").innerHTML =
"aantal punten: " + punten;
document.getElementById("levens").innerHTML =
"aantal levens: " + levens;
function getformula(){
const max = 5;
checker = true;
var random1 = Math.floor(Math.random() * Math.floor(max));
var random2 = Math.floor(Math.random() * Math.floor(max));
var antwoord = random1 * random2;
var max1 = max * max;
var random = Math.floor(Math.random() * Math.floor(max1));
document.getElementById("random_formule").innerHTML =
"de formule is: " + antwoord + " = " + random1 + " * " + random2;
document.getElementById("random_number").innerHTML =
"de number is: " + random;
alert(checker);
}
function checkbigger() {
alert(checker);
if(checker == true) {
alert(antwoord);
alert(random);
if(antwoord > random) {
document.getElementById("checker").innerHTML =
"antwoord is meer dan random";
punten ++;
document.getElementById("punten").innerHTML =
"aantal punten: " + punten;
} else if(antwoord < random) {
document.getElementById("checker").innerHTML =
"antwoord is minder dan random";
alert("jou antwoord is fout")
punten --;
document.getElementById("punten").innerHTML =
"aantal punten: " + punten;
levens =- 1;
document.getElementById("levens").innerHTML =
"aantal levens: " + levens;
}
}
}
function checksmaller() {
alert(checker);
if(checker == true) {
alert(antwoord);
alert(random);
if(antwoord > random) {
document.getElementById("checker").innerHTML =
"antwoord is meer dan random";
alert("jou antwoord is fout")
punten --;
document.getElementById("punten").innerHTML =
"aantal punten: " + punten;
levens =- 1;
document.getElementById("levens").innerHTML =
"aantal levens: " + levens;
} else if(antwoord < random) {
document.getElementById("checker").innerHTML =
"antwoord is minder dan random";
punten ++;
document.getElementById("punten").innerHTML =
"aantal punten: " + punten;
}
}
}