diff --git a/Aeldari - Aeldari Library.cat b/Aeldari - Aeldari Library.cat
index db968fc367..3b020bc6cd 100644
--- a/Aeldari - Aeldari Library.cat
+++ b/Aeldari - Aeldari Library.cat
@@ -25650,6 +25650,133 @@ Each time this model uses an ability in your Command phase (excluding aura abili
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+ Amallyn Shadowguide has a 4+ invulnerable save and can move across models and terrain as if they were not there.
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+ During deployment, you can set up Amallyn Shadowguide walking the winding paths of the webway instead of placing it on the battlefield. At the end of one of your Movement phases, this unit can emerge from the webway – set this unit up anywhere on the battlefield that is more than 9" away from any enemy models.
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+ Your opponent must subtract 1 from hit rolls for ranged weapons that target Amallyn Shadowguide. Each time a ranged attack is allocated to this model while it is receiving the benefits of cover, add an additional 1 to any armour saving throw made against that attack.
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+ 7"
+ 3+
+ 2+
+ 3
+ 3
+ 3
+ 2
+ 7
+ 5+
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+ If Amallyn Shadowguide moves or Advances in her Movement phase, weapons (excluding Heavy weapons) are used as if she had remained stationary.
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+ You can re-roll failed hit rolls in the Fight phase for Amallyn Shadowguide in a turn in which she charges or is charged by a Slaanesh unit. However, you must add 1 to Morale tests for her if she is within 3" of any Slaanesh units.
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+ Melee
+ Melee
+ User
+ -2
+ 1
+ -
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