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LandlessSkies.csproj
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<Project Sdk="Godot.NET.Sdk/4.4.0-beta.3">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<LangVersion>preview</LangVersion>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>LandlessSkies</RootNamespace>
<Nullable>enable</Nullable>
<!-- <PublishAot>true</PublishAot> -->
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>$(BaseIntermediateOutputPath)\Generated</CompilerGeneratedFilesOutputPath>
<!-- <EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild> -->
</PropertyGroup>
<!-- <ItemGroup>
<TrimmerRootAssembly Include="GodotSharp" />
<TrimmerRootAssembly Include="$(TargetName)" />
</ItemGroup> -->
<ItemGroup>
<Using Include="SimdLinq" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="SevenDev.Boundless.Utility" Version="1.0.2" />
<!-- <ProjectReference Include="../Boundless.Utility/SevenDev.Boundless.Utility/SevenDev.Boundless.Utility.csproj" /> -->
<PackageReference Include="SevenDev.Boundless.Injection" Version="1.1.8" />
<!-- <ProjectReference Include="../Boundless.Injection/SevenDev.Boundless.Injection/SevenDev.Boundless.Injection.csproj" /> -->
<PackageReference Include="SevenDev.Boundless.Injection.Generators" Version="1.1.8" PrivateAssets="all" IncludeAssets="analyzers" />
<!-- <ProjectReference Include="../Boundless.Injection/SevenDev.Boundless.Injection.Generators/SevenDev.Boundless.Injection.Generators.csproj" PrivateAssets="all" OutputItemType="analyzer" /> -->
<PackageReference Include="SevenDev.Boundless.Persistence" Version="1.1.1" />
<!-- <ProjectReference Include="../Boundless.Persistence/SevenDev.Boundless.Persistence/SevenDev.Boundless.Persistence.csproj" /> -->
<PackageReference Include="KGySoft.CoreLibraries" Version="8.1.0" />
<PackageReference Include="SimdLinq" Version="1.3.2" />
<PackageReference Include="YamlDotNet" Version="16.2.0" />
</ItemGroup>
</Project>