-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathts_string.cpp
145 lines (132 loc) · 3.24 KB
/
ts_string.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
/* wcecompat: Windows CE C Runtime Library "compatibility" library.
*
* Copyright (C) 2001-2002 Essemer Pty Ltd. All rights reserved.
* http://www.essemer.com.au/
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ts_string.h"
void ascii2unicode(const char* ascii, WCHAR* unicode)
{
if (((unsigned int)unicode & 1) == 0)
{ // word-aligned
while (*ascii != '\0')
*unicode++ = *ascii++;
*unicode = '\0';
}
else
{ // not word-aligned
while (*ascii != '\0')
{
*(char*)unicode = *ascii++;
*(((char*)unicode)+1) = 0;
unicode++;
}
*(char*)unicode = 0;
*(((char*)unicode)+1) = 0;
}
}
void unicode2ascii(const WCHAR* unicode, char* ascii)
{
if (((unsigned int)unicode & 1) == 0)
{ // word-aligned
while (*unicode != '\0')
*ascii++ = (char)*unicode++;
*ascii = '\0';
}
else
{ // not word-aligned
while (*(char*)unicode != 0 || *(((char*)unicode)+1) != 0)
*ascii++ = *(char*)unicode++;
*ascii = '\0';
}
}
void ascii2unicode(const char* ascii, WCHAR* unicode, int maxChars)
{
if (((unsigned int)unicode & 1) == 0)
{ // word-aligned
int i=0;
for (i=0; ascii[i] != 0 && i<maxChars; i++)
unicode[i] = ascii[i];
unicode[i] = 0;
}
else
{ // not word-aligned
int i=0;
for (i=0; ascii[i] != 0 && i<maxChars; i++)
{
*(char*)&unicode[i] = ascii[i];
*(((char*)&unicode[i])+1) = 0;
unicode++;
}
*(char*)&unicode[i] = 0;
*(((char*)&unicode[i])+1) = 0;
}
}
void unicode2ascii(const WCHAR* unicode, char* ascii, int maxChars)
{
if (((unsigned int)unicode & 1) == 0)
{ // word-aligned
int i=0;
for (i=0; unicode[i] != 0 && i<maxChars; i++)
ascii[i] = (char)unicode[i];
ascii[i] = 0;
}
else
{ // not word-aligned
int i=0;
for (i=0; (*(char*)&unicode[i] != 0 || *(((char*)&unicode[i])+1) != 0) && i<maxChars; i++)
ascii[i] = *(char*)&unicode[i];
ascii[i] = 0;
}
}
//
// ascii/unicode typesafe versions of strcat
//
char* ts_strcat(char* dest, const WCHAR* src)
{
char* p = dest;
while (*p != '\0')
p++;
unicode2ascii(src, p);
return dest;
}
WCHAR* ts_strcat(WCHAR* dest, const char* src)
{
WCHAR* p = dest;
while (*p != '\0')
p++;
ascii2unicode(src, p);
return dest;
}
//
// ascii/unicode typesafe versions of strdup
//
char* ts_strdup_unicode_to_ascii(const WCHAR* str)
{
char* result = (char*)malloc(wcslen(str)+1);
if (result == NULL)
return NULL;
unicode2ascii(str, result);
return result;
}
WCHAR* ts_strdup_ascii_to_unicode(const char* str)
{
WCHAR* result = (WCHAR*)malloc((strlen(str)+1)*2);
if (result == NULL)
return NULL;
ascii2unicode(str, result);
return result;
}