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ChildData.h
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/* wcecompat: Windows CE C Runtime Library "compatibility" library.
*
* Copyright (C) 2001-2002 Essemer Pty Ltd. All rights reserved.
* http://www.essemer.com.au/
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __wcecompat__ChildData_h__
#define __wcecompat__ChildData_h__
#include "args.h"
class ChildData
{
typedef struct
{
TCHAR* name;
TCHAR* value;
} NameValuePair;
private:
TCHAR* currentDirectory;
RedirArg* redirArgs;
int numRedirArgs;
NameValuePair* environment;
int environmentLength; // num of environment variables
public:
ChildData();
~ChildData();
void dump();
const TCHAR* getCurrentDirectory() const;
void setCurrentDirectory(const TCHAR* directory);
void resetCurrentDirectory();
void resetRedirArgs();
RedirArg* getRedirArg(int fd);
bool setRedirArg(RedirArg* redirArg);
bool setRedirArgs(RedirArg* redirArgs, int numRedirArgs);
void resetEnvironment();
bool addEnvironmentVar(WCHAR* env);
bool addEnvironmentList(WCHAR* env);
bool saveEnvironment();
bool restoreEnvironment();
// if childData is NULL, the size will be returned in childDataLen
bool encode(void* childData, int* childDataSize);
// if childData is NULL, the size will be returned in childDataLen
bool decode(void* childData);//, int childDataSize);
};
#endif /* __wcecompat__ChildData_h__ */