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Whenever a new node is added to the timeline, it needs to go below whatever was last selected, not at the bottom of the entire timeline. If I have a set of commands 1, 2, 3, 4 and I want to insert command 5 between 2 and 3, I would have to insert command 5, then manually drag it up to where it's between 2 and 3.
This might not sound bad, but let's say I have command 200 and I want it between commands 102 and 103. Now I have to move upwards of 100 commands just to manually drag it to where I want it to be. Simply letting me just click command 102, inserting a new command, and having it automatically be the new 103 would be way better.
Steps to reproduce
Native to the engine, no steps needed.
Workaround
No response
The text was updated successfully, but these errors were encountered:
OS
No response
Godot Version
4.X
Plugin Version
Lastest commit from the repository
Issue description
Whenever a new node is added to the timeline, it needs to go below whatever was last selected, not at the bottom of the entire timeline. If I have a set of commands 1, 2, 3, 4 and I want to insert command 5 between 2 and 3, I would have to insert command 5, then manually drag it up to where it's between 2 and 3.
This might not sound bad, but let's say I have command 200 and I want it between commands 102 and 103. Now I have to move upwards of 100 commands just to manually drag it to where I want it to be. Simply letting me just click command 102, inserting a new command, and having it automatically be the new 103 would be way better.
Steps to reproduce
Native to the engine, no steps needed.
Workaround
No response
The text was updated successfully, but these errors were encountered: