Current Release: 1.2.0 (September 2019)
KEY CHANGES:
- Rework Vortice.Dxc to use native library loader.
- Optionally load dxil.dll using Dxil.LoadLibrary() if required.
KEY CHANGES:
- Rename project with better naming.
- Remove some usage of Unsafe.SizeOf and use unmanaged C# feature.
- Removing usage of Guard class, user need to take care of arguments to native call, for better performance.
- d3d11shader.h bindings moved to Vortice.Direct3D11.Shader.
- d3d12shader.h bindings moved to Vortice.Direct3D12.Shader.
- Vortice.D3DCompiler - Improvements in Compile and CompileFromFile.
- ID3D12Object improvements.
KEY CHANGES:
- Initial 1.0.0 release.
Detailed changes: [all] Initial release