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Server logs loading up with the following errors:
Error: lua/NetworkMessages.lua:200: attempt to index local 'hitpos' (a nil value) [Server] Script Error #34: lua/NetworkMessages.lua:200: attempt to index local 'hitpos' (a nil value) Call stack: #1: BuildDamageMessage lua/NetworkMessages.lua:200 target = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false } amount = 10 hitpos = nil t = { } #2: DoDamage lua/DamageMixin.lua:87 self = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 } damage = 10 target = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false } point = nil direction = cdata surface = "none" altMode = false showtracer = false killedFromDamage = false doer = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 } attacker = Gorge-1697 {abilityEnergyOnChange=119.60656738281, activeWeaponId=3890, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=1415.1448974609, animationStart=1436.267578125, armor=75, baseYaw=0, bellyYaw=0, blockPersonalResources=false, bodyYaw=-0.0029721260070801, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=5, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, gravityTrigger=0, hasAdrenalineUpgrade=true, hasBellySlide=true, hatched=false, health=174, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=12, layer1AnimationSequence2=9, layer1AnimationSequence=9, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1437.673828125, layer1AnimationStart=1438.1765136719, locationId=8, maxArmor=75, maxHealth=174, mode=1, modeTime=-1, modelIndex=100, moveButtonPressed=false, moveTransition=false, movementModiferState=false, numBabblers=0, onGround=true, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=8, playerSkill=510, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, resetMouse=0, resources=0, runningBodyYaw=4.3185095787048, secondaryAttackLastFrame=false, selectionMask=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=4.3155374526978, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=-0.0072079775854945, stepStartTime=1436.18359375, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=60, techId=199, threeHives=true, timeAbilityEnergyChanged=1438.1765136719, timeGroundAllowed=0, timeGroundTouched=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=1183.5814208984, timeOfLastJump=1323.1441650391, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=1402.5424804688, timeSlideEnd=0, timeUntilResourceBlock=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade10=1, upgrade1=369, upgrade2=207, upgrade3=208, upgrade4=368, upgrade5=1, upgrade6=1, upgrade7=1, upgrade8=1, upgrade9=1, variant=2, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3227, viewPitch=6.2257561683655, viewRoll=0, viewYaw=4.3185095787048, visibleClient=false, weaponsWeight=0 } parentVortexed = false damageType = 1 armorUsed = 3.5 healthUsed = 3 damageDone = 10 showNumbers = true #3: originalSpitProcessHit lua/Weapons/Alien/Spit.lua:63 self = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 } targetHit = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false } surface = nil normal = cdata hitPoint = nil #4: ProcessHit lua/ExtraEntitiesMod/Spit_modded.lua:34 self = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 } targetHit = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false } surface = nil normal = cdata #5: Update lua/Weapons/PredictedProjectile.lua:389 self = ProjectileController { } deltaTime = 0.038575302809477 projectile = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 } predict = false velocity = cdata impact = true hitEntity = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false } normal = cdata endPoint = cdata oldEnough = true #6: UpdateProjectiles lua/Weapons/PredictedProjectile.lua:127 self = Gorge-1697 {abilityEnergyOnChange=119.60656738281, activeWeaponId=3890, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=1415.1448974609, animationStart=1436.267578125, armor=75, baseYaw=0, bellyYaw=0, blockPersonalResources=false, bodyYaw=-0.0029721260070801, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=5, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, gravityTrigger=0, hasAdrenalineUpgrade=true, hasBellySlide=true, hatched=false, health=174, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=12, layer1AnimationSequence2=9, layer1AnimationSequence=9, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1437.673828125, layer1AnimationStart=1438.1765136719, locationId=8, maxArmor=75, maxHealth=174, mode=1, modeTime=-1, modelIndex=100, moveButtonPressed=false, moveTransition=false, movementModiferState=false, numBabblers=0, onGround=true, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=8, playerSkill=510, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, resetMouse=0, resources=0, runningBodyYaw=4.3185095787048, secondaryAttackLastFrame=false, selectionMask=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=4.3155374526978, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=-0.0072079775854945, stepStartTime=1436.18359375, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=60, techId=199, threeHives=true, timeAbilityEnergyChanged=1438.1765136719, timeGroundAllowed=0, timeGroundTouched=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=1183.5814208984, timeOfLastJump=1323.1441650391, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=1402.5424804688, timeSlideEnd=0, timeUntilResourceBlock=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade10=1, upgrade1=369, upgrade2=207, upgrade3=208, upgrade4=368, upgrade5=1, upgrade6=1, upgrade7=1, upgrade8=1, upgrade9=1, variant=2, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3227, viewPitch=6.2257561683655, viewRoll=0, viewYaw=4.3185095787048, visibleClient=false, weaponsWeight=0 } input = cdata predict = false cleanUp = { } (for generator) = function (for state) = {4= {Controller=ProjectileController { }, CreationTime=1437.1968994141, EntityId=643 }, 5= {Controller=ProjectileController { }, CreationTime=1437.673828125, EntityId=2175 }, 6= {Controller=ProjectileController { }, CreationTime=1438.1765136719, EntityId=2027 } } (for control) = nan projectileId = 4 entry = {Controller=ProjectileController { }, CreationTime=1437.1968994141, EntityId=643 } projectile = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 } #7: f20 lua/Weapons/PredictedProjectile.lua:164 self = Gorge-1697 {abilityEnergyOnChange=119.60656738281, activeWeaponId=3890, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=1415.1448974609, animationStart=1436.267578125, armor=75, baseYaw=0, bellyYaw=0, blockPersonalResources=false, bodyYaw=-0.0029721260070801, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=5, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, gravityTrigger=0, hasAdrenalineUpgrade=true, hasBellySlide=true, hatched=false, health=174, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=12, layer1AnimationSequence2=9, layer1AnimationSequence=9, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1437.673828125, layer1AnimationStart=1438.1765136719, locationId=8, maxArmor=75, maxHealth=174, mode=1, modeTime=-1, modelIndex=100, moveButtonPressed=false, moveTransition=false, movementModiferState=false, numBabblers=0, onGround=true, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=8, playerSkill=510, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, resetMouse=0, resources=0, runningBodyYaw=4.3185095787048, secondaryAttackLastFrame=false, selectionMask=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=4.3155374526978, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=-0.0072079775854945, stepStartTime=1436.18359375, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=60, techId=199, threeHives=true, timeAbilityEnergyChanged=1438.1765136719, timeGroundAllowed=0, timeGroundTouched=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=1183.5814208984, timeOfLastJump=1323.1441650391, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=1402.5424804688, timeSlideEnd=0, timeUntilResourceBlock=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade10=1, upgrade1=369, upgrade2=207, upgrade3=208, upgrade4=368, upgrade5=1, upgrade6=1, upgrade7=1, upgrade8=1, upgrade9=1, variant=2, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3227, viewPitch=6.2257561683655, viewRoll=0, viewYaw=4.3185095787048, visibleClient=false, weaponsWeight=0 } input = cdata #8: [string "Gorge_OnProcessMove23"]:35 self = Gorge-1697 {abilityEnergyOnChange=119.60656738281, activeWeaponId=3890, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=1415.1448974609, animationStart=1436.267578125, armor=75, baseYaw=0, bellyYaw=0, blockPersonalResources=false, bodyYaw=-0.0029721260070801, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=5, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, gravityTrigger=0, hasAdrenalineUpgrade=true, hasBellySlide=true, hatched=false, health=174, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=12, layer1AnimationSequence2=9, layer1AnimationSequence=9, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1437.673828125, layer1AnimationStart=1438.1765136719, locationId=8, maxArmor=75, maxHealth=174, mode=1, modeTime=-1, modelIndex=100, moveButtonPressed=false, moveTransition=false, movementModiferState=false, numBabblers=0, onGround=true, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=8, playerSkill=510, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, resetMouse=0, resources=0, runningBodyYaw=4.3185095787048, secondaryAttackLastFrame=false, selectionMask=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=4.3155374526978, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=-0.0072079775854945, stepStartTime=1436.18359375, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=60, techId=199, threeHives=true, timeAbilityEnergyChanged=1438.1765136719, timeGroundAllowed=0, timeGroundTouched=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=1183.5814208984, timeOfLastJump=1323.1441650391, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=1402.5424804688, timeSlideEnd=0, timeUntilResourceBlock=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade10=1, upgrade1=369, upgrade2=207, upgrade3=208, upgrade4=368, upgrade5=1, upgrade6=1, upgrade7=1, upgrade8=1, upgrade9=1, variant=2, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3227, viewPitch=6.2257561683655, viewRoll=0, viewYaw=4.3185095787048, visibleClient=false, weaponsWeight=0 } arg1 = cdata dummyRet = nil Error: lua/NetworkMessages.lua:200: attempt to index local 'hitpos' (a nil value) [Server] Script Error #35: lua/NetworkMessages.lua:200: attempt to index local 'hitpos' (a nil value)
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Server logs loading up with the following errors:
Error: lua/NetworkMessages.lua:200: attempt to index local 'hitpos' (a nil value)
[Server] Script Error #34: lua/NetworkMessages.lua:200: attempt to index local 'hitpos' (a nil value)
Call stack:
#1: BuildDamageMessage lua/NetworkMessages.lua:200
target = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false }
amount = 10
hitpos = nil
t = { }
#2: DoDamage lua/DamageMixin.lua:87
self = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 }
damage = 10
target = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false }
point = nil
direction = cdata
surface = "none"
altMode = false
showtracer = false
killedFromDamage = false
doer = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 }
attacker = Gorge-1697 {abilityEnergyOnChange=119.60656738281, activeWeaponId=3890, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=1415.1448974609, animationStart=1436.267578125, armor=75, baseYaw=0, bellyYaw=0, blockPersonalResources=false, bodyYaw=-0.0029721260070801, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=5, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, gravityTrigger=0, hasAdrenalineUpgrade=true, hasBellySlide=true, hatched=false, health=174, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=12, layer1AnimationSequence2=9, layer1AnimationSequence=9, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1437.673828125, layer1AnimationStart=1438.1765136719, locationId=8, maxArmor=75, maxHealth=174, mode=1, modeTime=-1, modelIndex=100, moveButtonPressed=false, moveTransition=false, movementModiferState=false, numBabblers=0, onGround=true, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=8, playerSkill=510, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, resetMouse=0, resources=0, runningBodyYaw=4.3185095787048, secondaryAttackLastFrame=false, selectionMask=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=4.3155374526978, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=-0.0072079775854945, stepStartTime=1436.18359375, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=60, techId=199, threeHives=true, timeAbilityEnergyChanged=1438.1765136719, timeGroundAllowed=0, timeGroundTouched=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=1183.5814208984, timeOfLastJump=1323.1441650391, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=1402.5424804688, timeSlideEnd=0, timeUntilResourceBlock=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade10=1, upgrade1=369, upgrade2=207, upgrade3=208, upgrade4=368, upgrade5=1, upgrade6=1, upgrade7=1, upgrade8=1, upgrade9=1, variant=2, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3227, viewPitch=6.2257561683655, viewRoll=0, viewYaw=4.3185095787048, visibleClient=false, weaponsWeight=0 }
parentVortexed = false
damageType = 1
armorUsed = 3.5
healthUsed = 3
damageDone = 10
showNumbers = true
#3: originalSpitProcessHit lua/Weapons/Alien/Spit.lua:63
self = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 }
targetHit = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false }
surface = nil
normal = cdata
hitPoint = nil
#4: ProcessHit lua/ExtraEntitiesMod/Spit_modded.lua:34
self = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 }
targetHit = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false }
surface = nil
normal = cdata
#5: Update lua/Weapons/PredictedProjectile.lua:389
self = ProjectileController { }
deltaTime = 0.038575302809477
projectile = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 }
predict = false
velocity = cdata
impact = true
hitEntity = CommandStation-2584 {alive=true, animationBlend=0, animationGraphIndex=13, animationGraphNode=8, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=105.14125061035, animationStart=105.19989776611, armor=1395, attachedId=1468, buildFraction=1, collisionRep=0, commanderId=-1, constructionComplete=true, flinchIntensity=0.15573677420616, gameEffectsFlags=0, health=5910, healthIgnored=false, hotGroupNumber=0, inCombat=true, isCorroded=false, isGhostStructure=false, lastTakenDamageAmount=10, lastTakenDamageOrigin=cdata, lastTakenDamageTime=1438.1765136719, lastTargetId=-1, layer1AnimationBlend=0.20000000298023, layer1AnimationGraphNode=11, layer1AnimationSequence2=-1, layer1AnimationSequence=7, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=1436.8000488281, locationId=2, maxArmor=1500, maxHealth=6000, modelIndex=17, nanoShielded=false, occupied=true, parasited=false, physicsGroup=2, physicsGroupFilterMask=0, physicsType=4, playIdleSound=true, researchProgress=0, researchingId=1, selectionMask=0, sighted=true, syncHealth=false, teamNumber=1, techId=87, timeLastHealed=1432.8165283203, underConstruction=false, visibleClient=true, vortexed=false }
normal = cdata
endPoint = cdata
oldEnough = true
#6: UpdateProjectiles lua/Weapons/PredictedProjectile.lua:127
self = Gorge-1697 {abilityEnergyOnChange=119.60656738281, activeWeaponId=3890, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=1415.1448974609, animationStart=1436.267578125, armor=75, baseYaw=0, bellyYaw=0, blockPersonalResources=false, bodyYaw=-0.0029721260070801, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=5, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, gravityTrigger=0, hasAdrenalineUpgrade=true, hasBellySlide=true, hatched=false, health=174, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=12, layer1AnimationSequence2=9, layer1AnimationSequence=9, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1437.673828125, layer1AnimationStart=1438.1765136719, locationId=8, maxArmor=75, maxHealth=174, mode=1, modeTime=-1, modelIndex=100, moveButtonPressed=false, moveTransition=false, movementModiferState=false, numBabblers=0, onGround=true, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=8, playerSkill=510, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, resetMouse=0, resources=0, runningBodyYaw=4.3185095787048, secondaryAttackLastFrame=false, selectionMask=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=4.3155374526978, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=-0.0072079775854945, stepStartTime=1436.18359375, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=60, techId=199, threeHives=true, timeAbilityEnergyChanged=1438.1765136719, timeGroundAllowed=0, timeGroundTouched=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=1183.5814208984, timeOfLastJump=1323.1441650391, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=1402.5424804688, timeSlideEnd=0, timeUntilResourceBlock=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade10=1, upgrade1=369, upgrade2=207, upgrade3=208, upgrade4=368, upgrade5=1, upgrade6=1, upgrade7=1, upgrade8=1, upgrade9=1, variant=2, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3227, viewPitch=6.2257561683655, viewRoll=0, viewYaw=4.3185095787048, visibleClient=false, weaponsWeight=0 }
input = cdata
predict = false
cleanUp = { }
(for generator) = function
(for state) = {4= {Controller=ProjectileController { }, CreationTime=1437.1968994141, EntityId=643 }, 5= {Controller=ProjectileController { }, CreationTime=1437.673828125, EntityId=2175 }, 6= {Controller=ProjectileController { }, CreationTime=1438.1765136719, EntityId=2027 } }
(for control) = nan
projectileId = 4
entry = {Controller=ProjectileController { }, CreationTime=1437.1968994141, EntityId=643 }
projectile = Spit-643 {ownerId=1697, projectileId=4, teamNumber=2, techId=1 }
#7: f20 lua/Weapons/PredictedProjectile.lua:164
self = Gorge-1697 {abilityEnergyOnChange=119.60656738281, activeWeaponId=3890, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=1415.1448974609, animationStart=1436.267578125, armor=75, baseYaw=0, bellyYaw=0, blockPersonalResources=false, bodyYaw=-0.0029721260070801, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=5, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, gravityTrigger=0, hasAdrenalineUpgrade=true, hasBellySlide=true, hatched=false, health=174, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=12, layer1AnimationSequence2=9, layer1AnimationSequence=9, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1437.673828125, layer1AnimationStart=1438.1765136719, locationId=8, maxArmor=75, maxHealth=174, mode=1, modeTime=-1, modelIndex=100, moveButtonPressed=false, moveTransition=false, movementModiferState=false, numBabblers=0, onGround=true, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=8, playerSkill=510, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, resetMouse=0, resources=0, runningBodyYaw=4.3185095787048, secondaryAttackLastFrame=false, selectionMask=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=4.3155374526978, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=-0.0072079775854945, stepStartTime=1436.18359375, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=60, techId=199, threeHives=true, timeAbilityEnergyChanged=1438.1765136719, timeGroundAllowed=0, timeGroundTouched=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=1183.5814208984, timeOfLastJump=1323.1441650391, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=1402.5424804688, timeSlideEnd=0, timeUntilResourceBlock=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade10=1, upgrade1=369, upgrade2=207, upgrade3=208, upgrade4=368, upgrade5=1, upgrade6=1, upgrade7=1, upgrade8=1, upgrade9=1, variant=2, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3227, viewPitch=6.2257561683655, viewRoll=0, viewYaw=4.3185095787048, visibleClient=false, weaponsWeight=0 }
input = cdata
#8: [string "Gorge_OnProcessMove23"]:35
self = Gorge-1697 {abilityEnergyOnChange=119.60656738281, activeWeaponId=3890, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.10000000149012, animationGraphIndex=59, animationGraphNode=0, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=1415.1448974609, animationStart=1436.267578125, armor=75, baseYaw=0, bellyYaw=0, blockPersonalResources=false, bodyYaw=-0.0029721260070801, bodyYawRun=0, cameraDistance=0, canUseTunnel=true, celeritySpeedScalar=1, clientIndex=5, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, countingDown=false, crouching=false, currentOrderId=-1, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=0, detected=false, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=0, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=cdata, fullyCloaked=false, gameEffectsFlags=0, gameStarted=true, giveDamageTime=0, gravityTrigger=0, hasAdrenalineUpgrade=true, hasBellySlide=true, hatched=false, health=174, healthIgnored=false, hotGroupNumber=0, inCombat=false, infestationSpeedScalar=0, infestationSpeedUpgrade=false, isCatalysted=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=false, lastTakenDamageAmount=0, lastTakenDamageOrigin=cdata, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=12, layer1AnimationSequence2=9, layer1AnimationSequence=9, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=1437.673828125, layer1AnimationStart=1438.1765136719, locationId=8, maxArmor=75, maxHealth=174, mode=1, modeTime=-1, modelIndex=100, moveButtonPressed=false, moveTransition=false, movementModiferState=false, numBabblers=0, onGround=true, oneHive=true, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=false, playerLevel=8, playerSkill=510, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, reinforcedTierNum=0, resetMouse=0, resources=0, runningBodyYaw=4.3185095787048, secondaryAttackLastFrame=false, selectionMask=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=4.3155374526978, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=0, startedSliding=false, stepAmount=-0.0072079775854945, stepStartTime=1436.18359375, storedHyperMutationCost=0, storedHyperMutationTime=0, stormCloudSpeed=false, syncHealth=false, teamNumber=2, teamResources=60, techId=199, threeHives=true, timeAbilityEnergyChanged=1438.1765136719, timeGroundAllowed=0, timeGroundTouched=0, timeLastHealed=0, timeLastMenu=0, timeOfCrouchChange=1183.5814208984, timeOfLastJump=1323.1441650391, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=1402.5424804688, timeSlideEnd=0, timeUntilResourceBlock=0, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade10=1, upgrade1=369, upgrade2=207, upgrade3=208, upgrade4=368, upgrade5=1, upgrade6=1, upgrade7=1, upgrade8=1, upgrade9=1, variant=2, velocity=cdata, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=3227, viewPitch=6.2257561683655, viewRoll=0, viewYaw=4.3185095787048, visibleClient=false, weaponsWeight=0 }
arg1 = cdata
dummyRet = nil
Error: lua/NetworkMessages.lua:200: attempt to index local 'hitpos' (a nil value)
[Server] Script Error #35: lua/NetworkMessages.lua:200: attempt to index local 'hitpos' (a nil value)
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