From 8ce9322a6468d15aaecb00f0c41978dd0afff020 Mon Sep 17 00:00:00 2001 From: Ross Elliott Date: Thu, 14 Mar 2024 14:13:01 -0700 Subject: [PATCH] Corrected error message when the long.chat_requires_player_level is set and not met. --- Source/ACE.Server/Network/Handlers/TurbineChatHandler.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/ACE.Server/Network/Handlers/TurbineChatHandler.cs b/Source/ACE.Server/Network/Handlers/TurbineChatHandler.cs index 9a6e01709a..3c0bea6785 100644 --- a/Source/ACE.Server/Network/Handlers/TurbineChatHandler.cs +++ b/Source/ACE.Server/Network/Handlers/TurbineChatHandler.cs @@ -283,7 +283,7 @@ public static void TurbineChatReceived(ClientMessage clientMessage, Session sess var chat_requires_player_level = PropertyManager.GetLong("chat_requires_player_level").Item; if (chat_requires_player_level > 0 && session.Player.Level < chat_requires_player_level) { - HandleChatReject(session, contextId, chatType, gameMessageTurbineChat, $"because this character has reached level {chat_requires_player_level}"); + HandleChatReject(session, contextId, chatType, gameMessageTurbineChat, $"because this character has not reached level {chat_requires_player_level}"); return; }