We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Addon works fine. However, command line gets error when closed Godot editor. Am I doing something wrong? Godot 4.2.1/ Windows10
Godot Engine v4.2.1.stable.official.b09f793f5 - https://godotengine.org Vulkan API 1.3.277 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 2060 ERROR: Condition ' !GDScriptLanguage::get_singleton()->get_named_globals_map().has(*globalname) ' is true. Breaking..: at: call (modules/gdscript/gdscript_vm.cpp:3347) SCRIPT ERROR: Internal script error! Opcode: 104 (please report). at: TOD_Manager._exit_tree (res://addons/time-of-day/src/time-of-day/tod_manager.gd:243) ERROR: Condition ' !GDScriptLanguage::get_singleton()->get_named_globals_map().has(*globalname) ' is true. Breaking..: at: call (modules/gdscript/gdscript_vm.cpp:3347) SCRIPT ERROR: Internal script error! Opcode: 104 (please report). at: TOD_Moon._exit_tree (res://addons/time-of-day/src/sky/celestials/tod_moon.gd:103) ERROR: Condition ' !GDScriptLanguage::get_singleton()->get_named_globals_map().has(*globalname) ' is true. Breaking..: at: call (modules/gdscript/gdscript_vm.cpp:3347) SCRIPT ERROR: Internal script error! Opcode: 104 (please report). at: TOD_Sun._exit_tree (res://addons/time-of-day/src/sky/celestials/tod_sun.gd:34) ERROR: Condition ' !GDScriptLanguage::get_singleton()->get_named_globals_map().has(*globalname) ' is true. Breaking..: at: call (modules/gdscript/gdscript_vm.cpp:3347) SCRIPT ERROR: Internal script error! Opcode: 104 (please report). at: TOD_Sky._exit_tree (res://addons/time-of-day/src/sky/tod_sky.gd:107)
The text was updated successfully, but these errors were encountered:
It's a plugin bug.
Sorry, something went wrong.
sourceonfire
No branches or pull requests
Addon works fine. However, command line gets error when closed Godot editor.
Am I doing something wrong?
Godot 4.2.1/ Windows10
The text was updated successfully, but these errors were encountered: