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First of, thanks for the console implementation for Godot 4. It's usable, but I'm getting an error at game startup SOMETIMES, so not on every run, and I am not exactly sure what could cause it:
Could not find type "ConsoleCommand" in the current scope
I tried to make a minimal project, but I couldn't reproduce the problem.
The only other place I saw this mentioned is here, but in a different context. I tried deleting .godot as suggested there, but it did nothing, it still happens randomly at startup
First of, thanks for the console implementation for Godot 4. It's usable, but I'm getting an error at game startup SOMETIMES, so not on every run, and I am not exactly sure what could cause it:
Triggered at
line of Console.gd
I've followed your suggestion to add ConsoleMono to autoload, and turned it on in plugins.
Using Godot v4.2.1.rc1.mono.official [daeb1c729]
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